Blog – Page 52 – Stonemaier Games

Blog

Cultivating a Lifestyle Brand vs Curating a Focused Brand

Last year at Gen Con, I had a pivotal discussion with a long-time Stonemaier Games partner, Top Shelf Gamer (specifically, Chad and Marlene). I didn’t quite realize it at the time, but that chat would end up shaping a key element of our overall strategy. Since Stonemaier Games was founded in 2012, it’s been a […]

Read More

The Current State of Stretch Goals (2019)

It’s been a few years since I’ve written about Kickstarter stretch goals, so I thought I’d revisit the topic today. The last Kickstarter campaign I ran was in 2015, so it’s been a while since I’ve used stretch goals as a creator. As exciting as it was to have milestones to mark a project’s progress […]

Read More

Kickstarter Analytical Search

Back in 2011 when I started researching other board game projects on Kickstarter, I created a spreadsheet that looked at quantitative techniques used by other relate, successful projects (funding goal, primary reward price, etc). It was fun to look through and back other projects, though actually finding them was sometimes difficult. That’s even more of […]

Read More

I’d Like to Return This Product

A few times over the last few months, I’ve had customers tell me upon receiving a product purchased from our webstore that they want to return it. I haven’t quite known how to reply to such requests. Keep in mind that–with a few rare exceptions–based on how we currently operate, when a customer preorders or […]

Read More

The Professional, Personal, and Private Lives of a Creator

I read every comment on this blog and my personal blog, including comments on really old posts. Recently someone commented on a post from 2011 about how they’ve begun to integrate photos and anecdotes from their personal life into their professional social media presence, and it was causing them some anxiety. Specifically, they were worried […]

Read More

The Current State of Mergers and Acquisitions (2019)

A few years ago, a company explored the possibility of acquiring Stonemaier Games. They approached me about it, and even though it wasn’t something I had previously considered or was actively seeking, I wanted to learn from the process. So we talked a few times, and nothing came of it (except this article). Roughly 2 […]

Read More