The primary FAQ for Charterstone is being updated on Facebook by Dave Armstrong while the development is in progress. Here’s a quick summary of some of the most-asked questions:
Will Charterstone be Kickstarter game?
No, and here is why http://stonemaiergames.com/lessons-learned-from-quitting-k…/
Will Charterstone be a pre-order game?
Not through Stonemaier Games, but many distributors will have pre-orders available. Jamey will let us know the details when the time is right via the Facebook page and the Stonemaier Games e-newsletter.
Is Charterstone like any other games?
It has building similarities to Lords of Waterdeep and Caylus.
When will Charterstone be released?
Sometime in 2017!
What time period does the game take place in?
Can I share the group link or any posts or content from this group?
YES! If it’s here, it’s open knowledge but preface any posts with “SPOILER” if it is a spoiler please.
How many people can play the game?
The game is scalable from 1-6 players.
Do you have to keep the same group every time you play?
No, you can add or drop people as you play the campaign, though the optimal experience will be to play with the same people.
Will there be a deluxe version of Charterstone?
No, but you will be able to buy realistic resources from Top Shelf Gamer.
How different will the end games be?
Very different. There are 100 buildings and only 36 spots for them. There are also hundreds of permutations for the decisions made throughout the campaign.
Will there be expansions?
Almost definitely not, as this is a very hard game to do that with. We are, however, considering making a recharge pack for a second campaign. To voice your opinion, fill out this form.
Who did the art for Charterstone?
The cover art is from Mr. Cuddington. Gong Studios did all the buildings in the game (and the original announcement image).
How many games are there in the campaign?
There are 12 games in the Charterstone campaign, followed by infinitely replayability (it is designed to be replayable).