Top 10 Most-Viewed Kickstarter Lessons of 2016

26 December 2016

Thank you so much for reading the Stonemaier Games Kickstarter Lessons blog. I write this blog to share my crowdfunding and entrepreneurship mistakes, insights, and ideas with other creators in the hopes of leveling up the crowdfunding ecosystem as a whole. It wouldn’t continue exist without a readership, and it wouldn’t flourish without the helpful thoughts and questions you share in the comments.

I like to look back at the most-viewed posts each year, just to see which entries resonated the most with people and to help newcomers have a starting point. I’m not including game-specific pages; these are just blog entries. They’re in order of readership (#1 is the most-viewed blog entry originally posted in 2016).

  1. Top 5 Mistakes to Avoid When Manufacturing in China
  2. Lessons Learned from Quitting Kickstarter as a Creator, Part 1
  3. Kickstarter Lesson #195: When Should You Fire a Customer?
  4. Insights from Fulfilling Scythe, Part 2
  5. Insights from Fulfilling Scythe, Part 1
  6. Results of Scythe’s Money-Back Guarantee
  7. The $1 Million Question
  8. Why We’re Not Using Kickstarter for the Token Trilogy Pre-Order Campaign
  9. Kickstarter Lesson #186: The Vocal Minority vs. the Silent Majority
  10. Kickstarter Lesson #207: What Should You Do If Someone Won’t Pay?

Last year’s list is here. In case you prefer to just see the “best of” posts like these instead of the 2-3 entries I post a week, I recommend subscribing to our monthly e-newsletter. It’s there that I note the 3 most-read posts from the previous month.

Before you go, I’d love to hear your thoughts on the future of this blog. Is there a certain type of entry you’d like to see (or see more of) in 2017? Even though I run a board game company, I try to make these blog posts applicable to creators of projects in all categories.

Thank you!

Jamey

6 Comments on “Top 10 Most-Viewed Kickstarter Lessons of 2016

  1. First off, thanks for all of your lessons so far. They’ve helped and inspired me and no doubt countless others. I’ve been wondering where your blog will go from here and what you’re asking us is what I kind of wanted to ask you, ha.

    One thought I had is that you could write about growing a small business. I think entrepreneurs in all kinds of industries could benefit from your advice on things like hiring your first employee(s), managing cash flow, surviving a bad quarter, positioning your product, etc. Maybe it’s just generic business or entrepreneur advice.

    Ultimately, I want to read what you are passionate about writing, so if that’s growing a small business, that’s where I think you should go, but if it’s something else, then it’s something else. :) I and many others will be looking forward to your decision!

    1. Thanks Brian! I really like that idea. I don’t know if I have good advice about growing a business, but I can certainly tell stories about my experiences in the hopes they’ll help others. Thanks!

  2. Awesome Jamey! Thanks for allowing guests to be part of your community. We hope to write some more posts in the future.

  3. Hi Jamey

    Thank you for your articles! They are really helpful!

    I definitely would like to hear from you talking about your beginning! How did you start, how did you make people talk and be interested in your first game Viticulture. What was your investment plan, did you rely on money for Kickstarter only or you had a financial back-up. What was your next step after Viticulture Kickstarter – how did you continue promoting Viticulture and keeping the buzz, how Distributors reacted on your game. How far you was planning the whole business – did you had ready few games already when publishing Viticulture or you was creating other games as you go? There are so many things I’d like to ask you… To be honest, you could write a book about that!

    A bet that was quite difficult, and I’d like to learn from all of it! And I know a lot of people just don’t know how to start, what to expect when doing something for the first time.

    Good luck Jamey!

  4. I think your #1 post is no surprise. Mistake articles tend to stick in my mind better and your experience allows you to talk with great specificity and authority on these topics. Articles like that add the most value to my own experience as a creator.

    I think with any post the devil’s in the details and your anecdotes are at least as value as the lessons you summarize and communicate from them.

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