200+ Artists and Graphic Designers Whose Work I Love

14 February 2019 | 32 Comments

I love beautiful products. In the world of board games, a huge part what draws me into a game and continues to immerse me is the game’s art.

It’s for that reason that a huge part of the budget for every Stonemaier game is for the art, graphic design, and (if applicable), 3D sculpting/modeling. It’s also for that reason that we put the artist’s name right on the front of the box, along with the designers:


Over the last 7 years, I’ve compiled a list of over 200 artists and graphic designers whose work intrigues me. Some of these people have worked on board games; others haven’t, but I bet they’d do a great job for that medium.

Today I’d like to share that list with you. It includes my brief notes about the artist’s style, whether they’re a graphic designer, and if they do 3D sculpting/modeling. I’ve tried to include their website (if available) and games they’ve worked on, but there are gaps of information here. If someone wants to volunteer to fill them in, let me know; in the meantime, I have a publishing company to run. :)

While this is a curated list, this is truly not meant as a commentary on the quality of artists who aren’t on the list. I haven’t gone through every Artstation page and BoardGameGeek listing; really, this is just a list to which I’ve added whenever it’s occurred to me to do so. I don’t want to see a bunch of comments from people saying, “I can’t believe you didn’t include _______!”

Instead, just say, “One of my favorite artists, known for ____________, is _________. I like them because __________.” Cool? Cool. Oh, and definitely don’t trash anyone on this list unless they’ve done something terrible on a human level (and in that case, let me know about it privately so I can remove them).

Also, if you’re an artist, graphic designer, and/or 3D modeler who is not on this list and would like people to check out your work, please share your portfolio link in the comments.

Thanks to Brian Henk of Overworld Games for his contributions to this list a few years ago, and thanks to Eliot Miller, who posted about this topic on Facebook a few days ago. Eliot shared with me a great talk about working with artists.

What are some of the ways you’ve discovered your favorite artists?

Also read:

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32 Comments on “200+ Artists and Graphic Designers Whose Work I Love

  1. Damien Mammoliti I believe was the head graphic designer of the new Brass board and cards. He’s doing a new game now called nocturion. I love his realistic style of drawing buildings and people at work. It is stunning!

  2. Thanks for this Jamie! As an established designer from the brand and media sphere about to jump into the world of games this is such a cool and time-saving resource for knowledge, inspiration and collaboration building. You may have just saved me months of research. Your selfless promotion of fellow creatives and generosity towards first-time game designers knows no bounds sir. We salute you! I’d like to take you up your kind offer and post my website if I may in case anyone needs any help with identity work, marketing strategy/material or just plain sweet game graphics – http://www.gavindenman.com

  3. Here are some more to check out:

    Esad Ribic

    Gabriele Del’otto

    David Mack

    Marshall Arisman

    Rafael Albuqueruque

    Leinil Francis Yu

    Ben Oliver

    Now I’m curious to know who you would want to put on a board game “Dream Team” or would that be dependent on the theme of the game?

  4. One of the game that got me hooked simply by the look of it, is Ashes: Rise of the Phoenixborn. The base game and the first 10 expansions art is by Fernanda Suarez. I’m not really good to describe it but i’m never tired of looking at it. :)

  5. Just wanted to note that Mr Cuddington is David *Forest* and Lina Cossette, so might be better entered under “M” :) They also did much of the art for Unfair, as well as Santorini and Tidal Blades.

  6. Thanks Jamie for this great resource. I gotta give a shoutout to the amazing artists I’ve been working with who’ve made my vision a reality. Travis Hanson creates whimsical, light-hearted masterpieces and is known for his Life of the Party RPG-inspired comic. Cole Munro-Chitty is a graphic designer/artist who is an absolute pro at taking ideas for visuals/literature/cards and creating something both beautiful and practical. Both of these guys have been a dream to work with and I feel blessed to have met them.

  7. Always cool such a list. Several years ago I was responsible for the battlefleet gothic fanzine Warp Rift. I often approached people in hobby who created beautiful artwork to add their stuff to the fanzine.
    Always cool to do such things.

    Especially the game supplement I created with some of them. With their art enhancing the story and scenarios I developed.

    I still thank Khar for what he made for the Starblade book I created for BFG. :)

  8. A great resource. Thanks for putting this together. My husband, Kurt Keller, is a graphic designer and I’m an illustrator. We work in a variety of styles and have helped bring many games to the market with Roosterfin Games. Those were kid’s games, but we can definitely design and illustrate for other genres, and would love to, in fact. You can see our work on our Imagine That! Design site: http://www.imaginethatdesignnyc.com and my illustration site: http://www.tracivanwagoner.com


  9. […] Font and graphic design. This wasn’t in Wesley’s notes, but in my opinion it is the biggest reason the project is struggling. I think the font choice used on images throughout the project page doesn’t provide a good first impression. Graphic design makes a huge difference–it can make or break a project–and I would recommend that Wesley look through my list of graphic designers for an upgrade. […]

  10. I’ve just had the privilege of working with Aaron Griffin for our new game Crave. He crafted the cover art, and he is amazing as always. What drew me to him was his concept art of Harry Potter through the years. Aaron is really fantastic. :)

  11. I just had the privilege of working with Aaron Griffin for our new game Crave. He crafted the cover art. What drew me to him was his concept art of Harry Potter through time. He is fantastic! :)

  12. Great list, and it’s very kind of you to share it! You invited others to post their portfolio links. Granted it was from months ago, but hopefully there’s no statute of limitations! :)

    My name is Mike, I’ve been doing lots of work for Jellybean Games (including the successful ‘Dracula’s Feast’ Kickstarter), QSF Games (‘Muse: Awakenings’) and more, and my work can be seen at http://www.michaeldashow.com.

    I’m also going to give a shout-out to Kyle Ferrin (https://www.instagram.com/d20plusmodifier/) who did the highly-lauded artwork for the game Root. He’s not a personal friend, I don’t know him at all, I just love his art! :D


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