25 Types of People for Whom I’m Grateful as a Small Business Owner – Stonemaier Games

25 Types of People for Whom I’m Grateful as a Small Business Owner

In the spirit of Thanksgiving, I wanted to express my gratitude for various types of people who have had a positive impact on me and Stonemaier Games this year. Perhaps some of these people will be good resources for you as well.

In no particular order, I’m thankful for…

  1. Backers, Fans, and Followers (FacebookTwittere-newsletter, YouTubeInstagram): None of this would be possible without you. Thank you for supporting our games, and thank you for sharing them with others.
  2. Stonemaier Champions: I’m incredibly grateful for the 6,747 Champions who support the 100+ blog entries and 150+ YouTube videos I create each year for creators and designers, and having Champions use their 25% discount on every order (among other perks) to buy directly from us has been a huge help in stabilizing the sustainability of Stonemaier Games.
  3. Business Partners/Coworkers (Alan StoneMorten Monrad Pedersen, Joe Aubrey, and Alex Schmidt): It’s so helpful for me to always have people who know the business as well as I do to bounce ideas off of, playtest with, be accountable to, and delegate to, especially in areas where I am weak and you are strong. This is the first year that I’ve had other full-time coworkers, and both Joe and Alex have been incredible additions to the team.
  4. Retailers and Distributors (retailers who sell our productsTop Shelf GamerMeepleSource): You are the backbone of our supply chain. Thank you for being the bridge between Stonemaier and customers.
  5. Investors: We’re fortunate to have a few investors who believe in what we’re building at Stonemaier Games and who share excellent advice, questions, and insights.
  6. Independent Contractors: Other than creating beautiful visuals (notable artists for 2020 releases were Robert Leask, Katie Khau, Natalia Rojas, Ana Martinez, Andrew Bosley, and Jakub Rozalski), sculpts (Heriberto), videos (Bryce), graphic design (Christine), photos (Kim and Tim), and experiences for our fans, I’m so grateful that these people communicate quickly and effectively–-I highly value that.
  7. Lawyers and Accountants (Scot DuvallZachary StrebeckJustin Marty, and Tony Aiazzi): I’m very grateful to have two great lawyers to help us create tight contracts, lock in solid trademarks, and protect our IP, as well as a great accounting and financial contractors.
  8. International Production Partners (Feuerland, Maldito, Phalanx, Matagot, Delta Vision, Arclight, Surfin’ Meeple, Ludofy, ALBI, Ghenos, Moroz, Crowd Games, 999 Games, Rebel, and many others): Thanks to these partners, we’ve been able to reach tens of thousands of gamers who wouldn’t otherwise have access to our products. I really appreciate that these partners strive to meet deadlines for translations and payments.
  9. Replacement Part Helpers (Helen, Mark, Devon, Christian, Joe, and Yannis): To date, we have received and responded to nearly 20,000 replacement parts requests. I’m incredibly grateful to have these diligent helpers positioned around the world to take care of lost, missing, and broken components from our products.
  10. Automa: The inclusion of meaty solo variants in our games thanks to Morten, David, Lines, and other members of their team has been instrumental in extending our reach to solo gamers. I’m constantly amazed by how well Automa Factory is able to capture the feeling of a sentient opponent without requiring much upkeep or rules overheard.
  11. Dusty Craine at The Mill: I really appreciate that Dusty has maintained a YouTube channel specifically to talk about Stonemaier Games from a fan perspective. Our Facebook groups are great for those conversations, but Dusty really breathes life to our fanbase through The Mill, and we’re proud to support it.
  12. Digital Platforms (Tabletopia, Tabletop Simulator, Boardspace.net, ScytheKick, The Knights of Unity, Asmodee Digital, Acram Digital, DigiDiced, Board Game Arena, and George and the Goat): The skill to take a tabletop game and translate it to the digital space for more people to discover, enjoy, and learn from is astonishing to me. I’m so impressed by and grateful for these folks.
  13. Shipping and Fulfillment Companies (OTX, Spiral Galaxy, Aetherworks, Greater Than Games, and D6): While most of our games are shipped in bulk to distributors, we have offered more viable direct-shipping options this year thanks to these fulfillment companies.
  14. Co-Designers and Game Designers (Ben Rosset, Matthew O’Malley, Hoby Chou, Kai Starck, Ryan Lopez, Elizabeth Hargrave, Morten Monrad Pedersen, David Studley, Travis Jones, Alexander Schmidt, and others to be revealed next year): The talent and dedication of these designers is astounding, and they’ve become integral to our success.
  15. Manufacturers (Shannon at Panda Game ManufacturingPrint & Play ProductionsInked Gaming): It’s a true blessing to work with a manufacturer like Panda, and it’s helpful to have great allies like Print & Play and Inked Gaming when we need a prototype, small-batch product, or print-on-demand product.
  16. Ambassadors: Our ambassadors have made my life so much easier by answering questions on forums, playtesting our games, proofreading all kinds of content, and making suggestions for my top 10 lists. We currently have over 1000 active ambassadors–I love that I can trust this group with ideas while they’re still being formed to get their feedback. A few ambassadors are particularly helpful on an ongoing basis are Josh Ward, Jeremey Kaemmer, and Josh Heizer.
  17. Reviewers, Bloggers, Podcasters, and Video Bloggers: I can’t play every game, but thanks to the variety of perspectives from other content creators, I’m able to listen a variety of perspectives from the comfort of my office. I’m also truly grateful for all of the reviewers who create compelling content to help people decide if our games are a good fit for them.
  18. Convention and Event Coordinators (Geekway to the West, Meeplesource at Gen Con, and any convention that uses the play-and-win system): It takes a lot of work to put together a convention. I’m so grateful for the people who create such welcoming environments for old and new gamers to commune with each other, as well as the volunteers who help us at those events. I hope we can return to in-person conventions soon (when it’s safe)!
  19. Book Buyers and Reviewers (A Crowdfunder’s Strategy Guide): I’m very grateful for those who bought my crowdfunding book, as well as those who also took the time to review it on Amazon. The more people do that, the more my book can help reach other creators who probably need the help more than you do.
  20. Blog Readers, Video Viewers, and Commenters (full KS Lesson list and game design YouTube channel): I don’t create content in a vacuum–I create it for you! I hope this blog and my YouTube channel add value to you, and I really appreciate when you join in the conversation.
  21. Design Day Attendees: The creative energy and generosity of time and talent at our annual Design Day is always inspiring for me. Thank you to all of the designers and playtesters who attended, and especially to Pieces Board Game & Cafe for being awesome hosts. This year was a bit different in that we had a small virtual design day, but I had a great time learning about and discussing other designers’ games, and I appreciate everyone who participated.
  22. Fellow Creators: I love that there are so many creative, innovative creators and game designers. You all truly inspire me to be a better creator and a more interesting game designer.
  23. My Gaming Group: Gaming is my main social outlet, and I’m really grateful to have a consistent game group filled with people who love a wide variety of games. I like that these people try to win but focus on having fun, and I appreciate their flexibility in shifting to Board Game Arena this year when it’s difficult to meet safely.
  24. Charity Auction Donors: The extremely generous donors (along with other contributors like Fulfillrite, Meeplesource, and participating content creators) who placed winning bids on our annual charity auction made it the biggest yet, putting our total donation amount over all charity auctions at $72,773.
  25. Megan: I’m really lucky to have a girlfriend who believes in what I’m doing at Stonemaier Games. I have a lot of respect for her career, and it means a lot to me that the respect is mutual.

If you’re a fellow entrepreneur, for whom are you grateful this year?

If you gain value from the 100 articles Jamey publishes on his blog each year, please consider championing this content!

5 Comments on “25 Types of People for Whom I’m Grateful as a Small Business Owner

Leave a Comment

If you ask a question about a specific card or ability, please type the exact text in your comment to help facilitate a speedy and precise answer.

Your comment may take a few minutes to publish. Antagonistic, rude, or degrading comments will be removed. Thank you.

  1. Thank you, Jamey. We’re incredibly thankful to have worked with you as a person and with Stonemaier Games as a company. We’ve had a journey together of quite a few years now and I feel truly blessed for all that time.

    As far as who I am thankful for… I fear I’d need a post as extensive as yours to properly thank everyone I feel indebted to.
    But, generally, and in danger of being far too cursory, I am thankful for:
    * our industry and its entire friendly community
    * our fellow Top Shelf Gamers – a.k.a. customers
    * our incredible staff, some current and some former – Marlene, Mollie, Kayla, Teresa, Jason, Sky, Christina, Brianna. We’ve worked together for years and it feels like a family. And those who we no longer work with will always feel like family.
    * product partners – those who make beautiful upgrades we are honored to sell. And with whom I always love a good chat.
    * manufacturing partners – the people that help us produce beautiful tokens, coins, and other upgrades. The diligence, organization, and communication it takes to make an idea reality is something to admire.
    * business experts who have provided us some sagely and very helpful advice.

    I’ll end there but I could go on. When running a business you necessarily encounter a great variety of people with a great variety of skill sets and backgrounds. I’ve been fortunate in all my encounters. Each and every single one has been a growing experience for me and has helped Top Shelf Gamer become a better company, while making me a better person.

  2. A Crowdfunder’s Strategy Guide has helped me in quite a few ways. Unfortunately I’m not eligible to write a review on Amazon, since I bought it special order at a local bookstore. So, I’ll just say to here.

See All Comments

Discover more from Stonemaier Games

Subscribe now to keep reading and get access to the full archive.

Continue reading