14 October 2019 | 5 Comments
Here’s the latest collection of business-related strategies and observations I’ve noticed. While this isn’t always the case, these all happen to be related to Kickstarter and tabletop games. I’m posting these completely unsolicited by these creators.
Godspeed Playtester Data
Even though it’s way far down on the project page for Godspeed, I absolutely love that they shared this:
This really helps me trust the process and the company. It’s not just the trust that stems from knowing the game went through extensive blind playtesting; it’s also seeing the types of clever questions Pandasaurus asked during the playtesting process.
The Board Game Book Freelancer Pay Boost
Thanks to Morten for bringing this to my attention! Here’s an excerpt from one of the project updates for this book:
This falls solidly in the “intriguing” category for me. I love the idea in spirit–rather than use a stretch goal for more/better stuff, use it to reward the people who make the stuff in the first place. However, it makes me pause just slightly because it almost sounds like the freelancers weren’t compensated as well as they should have been in the first place (whether or not that’s actually true). I’m really on the fence about it as a result. What do you think?
Copenhagen Reward Chart
Thanks to Josh K for sharing this with me! He highlighted the rewards chart on the Copenhagen New Facades project page, and I agree that it’s very clear:
I think this is particularly helpful for expansion campaigns that feature various combinations of items, even when there aren’t too many reward levels.
I’d love to hear your thoughts on these innovations and how they might apply to other companies, products, and projects!
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