Blog – Page 5 – Stonemaier Games

Blog

12 Ways to Overcome the Mid-Campaign Doldrums

It has many names: The mid-campaign slump, doldrums, slog, etc. If you’ve run a crowdfunding campaign, you know what I’m talking about: Most projects attract backers during the first 48 hours and the last 48 hours. Everything else in between is a major challenge. Yet the middle of the campaign is its heart. Those 20 […]

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Quick Kickstarter Lesson Recaps: #131-135

In today’s flashback post, we’ll look at articles about becoming a publisher, giving backers a voice, commenting on the internet, naming a project, and shipping.   Everything a Kickstarter Creator Needs to Know About Trademark Law (#131): The Board Game Lawyer, Zachary Strebeck, joins us for a lesson on tradmark law! In short, trademark law […]

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27 Types of People for Whom I’m Grateful as a Small Business Owner (2023)

In the spirit of Thanksgiving, I wanted to express my gratitude for various types of people who have had a positive impact on me and Stonemaier Games this year. Perhaps some of these people will be good resources for you as well. I’m incredibly thankful for… Backers, Fans, and Followers (Facebook, enewsletter, YouTube, Instagram, Discord): None of this would […]

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How to Be a Better Playtester

I am incredibly grateful for anyone who has ever playtested a Stonemaier game or expansion. Whether it’s a local playtest with me or a blind playtest somewhere in the world, every playtest makes a positive difference in developing the best possible version of a product. Every few years I send a test to Stonemaier Ambassadors […]

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I Should Have Tried StreamYard Years Ago

Have you ever used a new app, software, or technology for the first time and realized things could have been so much better if you had adapted it years ago? That’s how I felt when I recently tried StreamYard for the first time. A few weeks ago I shared the excellent feedback I received about […]

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A Fan Designed an Expansion for Your Game: What Should You Do?

Some of the greatest surprises and delights over the last 11 years at Stonemaier Games have come from various forms of creative fan engagement. Even dating back to Viticulture’s Kickstarter project in 2012, I was amazed that some backers wanted to playtest the game and offer feedback during the campaign. One of those early backers […]

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What Impact Would Agents Have on the Tabletop Game Industry?

If you write a novel and are seeking publication, you basically have two choices: Find a literary agent or self-publish. In the tabletop game industry, though–particularly for hobby games–there is no intermediary between designers and publishers. If you want to find a publisher for your game, you need to research publishers and their unique submission […]

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What Is Your Contrarian Idea?

Yesterday we launched our annual, 48-hour charity auction. I invited 10 tabletop content creators I admire to select a charity of their choice, and we put together a package of recent (and upcoming) Stonemaier products to send to the winning bidder of each of the 10 auctions. The entire winning bid is then doubled by […]

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Top 10 Viewer Suggestions for Our YouTube Channel

Yesterday I posted a “State of the Channel” video on our game design YouTube channel, sharing my thoughts about the channel and opening the forums for constructive feedback. I received some excellent feedback when I did this in 2021–a list including things to keep and things to improve/test–and I reported on the status of that […]

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