Blog – Page 78 – Stonemaier Games

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My First Kickstarter Campaign: The Untold Story

I’m on a crowdfunding panel this Wednesday at a St. Louis Publishers Association event (full details are at that link in case you’d like to attend). It’s a unique event because we’ll specifically be talking about crowdfunding campaigns for books. So in the spirit of this upcoming discussion, I thought I’d let you in on […]

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6 Clever Methods Used by Recent Crowdfunding Projects

In this series, I highlight some of the interesting choices made by current crowdfunders regarding their project’s reward levels, stretch goals, and overall campaign design (the projects themselves, not the content or product). This isn’t an endorsement or promotion. Game of Energy The thing about this project that caught my eye is the use of animated gifs to […]

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Kickstarter Lesson #196: Outward-Facing Positivity

I was the featured guest on a podcast on Sunday, and it completely redefined the way I view podcast appearances, both as a guest and a listener. Here’s some context from those two perspectives: I’ve had the honor of appearing as guest on many different podcasts. When I’m a guest, usually the hosts ask me […]

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The $1 Million Question

At Gen Con last week, I had an interesting conversation with a game designer and future Kickstarter creator. He posed a question that completely stumped me, so I thought I’d share it here. The numbers below are hypothetical, but they roughly represent the actual scenario. [Update: The designer, Denny Weston, has revealed his product with […]

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Insights from Fulfilling Scythe, Part 2

Last week I wrote about the process and emotional toll of shipping Scythe. In this second and final post about that campaign, I’m going to discuss and rate each of the fulfillment companies we used to ship Scythe to backers within each region. Before I get to the ratings, I’m going to share the e-mail […]

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