2 December 2012 | 2 Comments
Harvesting is a scarce commodity in Viticulture, and when you can’t harvest, it can be quite frustrating. So frustrating, in fact, that fairly late into the playtesting process we added the ability for players to build a Yoke, which allows you to use one worker to harvest a field in the winter (or uproot a vine in the spring).
Despite that, we found that the game plays more smoothly when there are a few other outlets for harvesting. Thus we have the harvester card and the the harvest expert: