3 Marketing Strategies That Are Actually Working – Stonemaier Games

3 Marketing Strategies That Are Actually Working

Is there anything you’ve done–or haven’t done–for so long that you stopped considering that there might be a better way?

That’s the case for several marketing strategies I’ve used for years. Today I’ll share what I was doing, the problem I came to understand, and how I’ve tried to improve these methods.

Sharing Reviews

We offer review copies of a variety of products to hundreds of reviewers each month–this is a huge part of our marketing strategy (and our attempt to help customers determine which of our products are a good fit). Whenever a reviewer emails me a link to their review, I add it to our website. If they tag me (@jameystegmaier) on Instagram, I’ll also add the post to my story.

However, that’s it, and it has never seemed like enough to connect people with this invaluable content. Some publishers will make prominent posts about specific reviews, but I’m not comfortable elevating one reviewer above the others. Plus, because of the sheer volume of review copies we send out, on the average week we’ll receive close to a dozen links–that would flood our Facebook page (and not all followers are interested in every game of ours).

So about a month ago I started a different approach: On Friday morning I make a single post on our Facebook page that contains links for all reviews emailed to me over the previous week. It isn’t fully comprehensive, as not all reviewers email me their links, but it showcases a variety of content in a consolidated format. I’ve really liked this approach so far and will continue to implement it on a weekly basis.

Brand-Specific Newsletters

Over the last few years, our monthly newsletter subscribers have barely increased at all. Open rates remain above 50%, which is great–it indicates that most subscribers are genuinely interested in the content provided by the newsletters. But I’d prefer to continuously welcome people to Stonemaier Games’ most important and effective way to share news.

Last year a friend pointed out that some people are interested in specific brands (but not all brands) and that we might be able to engage those types of followers better with brand-specific newsletters. These newsletters could delve deeper into those brands, featuring future teasers and details, recent reviews and content, leaderboard updates, photos, launch notifications, and more.

The results so far are excellent. The World of Wingspan newsletter is the most popular–as is expected from our bestselling game–but each of the others has thousands of subscribers and even better open rates than the general Stonemaier monthly newsletter (e.g., Vantage’s most recent update was opened by over 83% of the 6600+ subscribers).

You can subscribe below to these brand-specific newsletters (or view archived newsletters on their respective game pages on our website):

Facebook Posts

For a long time, when I posted an article like this on our website, the headline and a few preview sentences would appear on our Facebook page, followed by a link to the full post. It’s a concise teaser for those who want to learn more (or ignore the post), and it plays a key role in our content marketing strategy.

The problem is that people who see the preview post on Facebook are much more likely to comment on Facebook without actually reading the full article. Sometimes this is fine, but on certain articles these types of comments make absolutely no sense–they’re commenting on a concept rather than the actual content. This type of behavior can completely derail an otherwise constructive conversation.

So now I post the full article on Facebook. There’s still no guarantee that someone will read the article before commenting, but since switching to this method I’ve never seen a comment so off the rails that I had to request that they actually read the article. Also, it’s more convenient for many people to read the full article on Facebook rather than clicking through to our website.

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What do you think about these changes? Are they effective for you? How could they be even better?

Also read: 10 Marketing Methods Used at Stonemaier Games (2024 Edition)

If you gain value from the 100 articles Jamey publishes on this blog each year, please consider championing this content! You can also listen to posts like this in the audio version of the blog.

7 Comments on “3 Marketing Strategies That Are Actually Working

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  1. Hi Jamey, interesting read!

    I didn’t see it in the article, but would love to know the cadence you’ve chosen for each of the brand newsletters if different for each brand and what factors you took into consideration to determine this?

    1. Good question! My cadence is always Jamey, but the content in each newsletter varies based on what I think might be interesting or engaging to the audience for each brand.

      1. “My cadence is always Jamey” Do you perhaps mean monthly?

        “What I think might be interesting or engaging” Have you found any particular types of content or topics engage the different audiences better? Does some content work better for one audience compared to another audience for one of the other branded newsletters?

        Also, how did you go about building the audiences for the branded newsletters initially? Was it simply segmenting the existing Stonemaier newsletter audience?

        1. I think the best way to answer that is for you to look at some of the recent newsletters I sent. They’re posted on our website on each of the respective games’ home pages.

          For legal and ethical reasons, all audiences are opt-in, not segmented lists–they started from scratch with a sign-up link on our website and general newsletter.

          1. Thanks for the quick responses, appreciate that!

            Will take a look at the game’s home pages for those newsletters :)

  2. I love the posts you make about the reviews and such that each of your games has. I wrote reviews for Meeple Mountain for Between Two Cities and its expansion. I wanted to check the links you have… but the link to reviews for this game on your website goes to https://stonemaiergames.com/games/between-two-cities/media/ — which comes up with the message “Oops! That page can’t be found.”

    In my humble opinion, if Stonemaier Games had a single web page front end that was for all reviews, with a drop-down to select a game, which then populated all of the reviews for that game…

    Then, if your Facebook posts each week were a listing of which games’ specific review lists were updated, and pointed back to this page…

    That would be best. YMMV, yadda yadda yadda…

    1. Thanks David! We’ll forward that link to the Between Two Cities Essential page–I appreciate the heads up.

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