News

UPDATED November 30, 2017


project progress April 29

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200 Comments on “News

      1. I hope that means you’re planning to not stop there, and also introduce an Android version – being able to play across the two platforms would be an important feature in my household, as I just invested in a Samsung Galaxy S4 for me, and a iPhone 5c for my wife.

  1. Is there any chance that eu backers can buy only parts of euphoria that are translated? I am thinking about getting translated cards for euphoria while play with the base game from KS. Or do you guys only plan to to sell the full translated game? Would be great to have that part selling for friends who don’t speak that much English like my dad. Else it is hard to play that that game with him…
    Thanks in advance

    1. That’s a neat idea–I’ll mention it to Morning Players. That aspect of the game (printed European language components) is completely in their hands now.

  2. I’m so excited about this surprise game! I will try to set aside a bit to make sure I can back it :)

    And EU languages… Neat! Are the using the ks translations, or their own?

    1. They have their own in-house translators, but they said they were really impressed by the quality of work our backers produced on the translated pages!

  3. Have been wanting this game for a long time I am so excited. Some people from my gaming group enjoyed Euphoria quite a bit. I myself, Have not played yet. It appears that you are becoming an established board game designer . I am a Stefan Feld fan and now I am becoming a Stegmaier fan

  4. Jamey – it’s may be too early for you to know, but would the Viticulture delivery carrier be one who would allow me to schedule my August delivery?

  5. Doug: I’m not sure I understand your question…we’ll use Amazon fulfillment to deliver Viticulture and Tuscany, and you’ll be able to choose through Kickstarter if you want to deliver the two games together in November or separately (so you can get Viticulture in August).

  6. Sorry I was a bit vague but you’ve answered my question. I have travel for work scheduled in August. However I’d like to get Viticulture then. If your shipping is handled through Amazon I should be able to get a notification of shipment, along with a tracking number and then be able hold the shipment if its delivery doesn’t sync with my availability. Yes…Yes…I know I could be patient and wait until November for both…..well…no I can’t.

  7. Regarding the Updated Recruit cards… will they be the color faces or the line faces? We really like playing with the line faces deck and would pay extra to get those updated to 2nd edition.

    1. Noah: They’ll be the recruits with faces. We have to print minimum quantities of 1500 sets, so it’s not feasible for us to print two different versions of the cards, especially since we’re including them in the Treasure Chest for free.

  8. Hi! Is there any chance for the revised recruit cards to be available at Essen please ? As EU backer, it would be awesome! If not, is there a file we can print soon?

    Thx

    Aurélien

  9. Still thinking about buying lewis & clark. did you like it? And do you like belfort? have it here but not played yet. Did my first round of the newly released La Granja – nice heavy eurogame.

    1. I would recommend getting the second edition, as we currently have no plans for a Euphoria Kickstarter in 2015. Even if we end up doing one, there’s a good chance it would only be for the expansion, not the core game.

  10. Hi Jamey. I couldn’t find anything specific on the collector’s edition with the wine box, etc. Is this grouped with the Tuscany delivery?

    Thanks!
    Barry

  11. Hi Jamey,
    On the box art for Scythe, you’ve got a stylized “C”…but it’s shaped like a sickle. A scythe is shaped more like a 7–it’s what the Grim Reaper carries. The idea still comes across if you’re just going for tone, but I thought you should know (if you didn’t already) that it’s factually inaccurate :)

  12. Jamey, have you heard if Tuscany for US backers has arrived at Amazon yet from the Panda warehouse? I see you have an estimated delivery date for Tuscany at Dec. 21, but also show an arrival date to Amazon for the treasurer chests, stars, etc.

    I picked up the CE since I had never played Viticulture before. I may have made a mistake yesterday by watching a bunch of the reviews and run through videos. Now I am incredibly jacked to play, and hoping that I can take it with me on my Christmas vacation to play with the family. I am praying Christmas will come early and I will have the incredible wine crate of goodness to open soon!

  13. I found one question on your survey (sent out Jan 1) confusing, and probably didn’t end up answering the question I thought I was answering. When you asked how much I’d be willing to pay for a “Viticulture app,” I interpreted it as an app that supports the game in some way, like the apps that have been developed for various games to keep track of resources, rounds, or other pertinent game information. Without knowing what such an app would entail, I picked “not interested.”

    It wasn’t until afterward that I realized the question might have been asking if I would pay for being able to play Viticulture the game as an IOS app, which I would indeed find interesting. Maybe I’m the only one too slow to pick up on what you meant, but in case I’m not the only one who thought that, maybe the question could be worded in some way to specify that it would be the game as an app, rather than simply an app about the game.

    Keep up the great work! The tokens and landmarks have piqued my interest about Between Two Cities.

    1. Oh, and the inclusion of the Power Grid elements in the next Treasure Chest would be amazing! I held off on the last one despite liking the concept because I didn’t own many games with perfect overlap between the offerings and items in the game; I’d hate to have great tokens for Caylus’s gold, stone, and wood and still use little blue and pink cubes for cloth and food. But a chest that covers oil, coal, trash, and uranium would be great.

  14. Just saw the newsletter that there might be some Stonemaier tournaments at GenCon…which games are we thinking?

    1. Paul: We’re not really sure yet. We’re trying to keep things pretty casual, so it might be something we think of on the fly or a few weeks before the event. We’ll send out a notice about it if we have one. :)

  15. I’m curious if you will be making more euphoria wooden stars sets available on Amazon.ca. Currently there are none available.

  16. Hi Jamey, just got your newsletter. Fantastic progress as usual :)
    Do you know if your crowdfunding book will be available in the UK? I’m refering to the paperback version. I work as a shop level bookseller for Waterstones (the UK’s book chain) and would love to see it in store over here so was thinking that if it had distribution in the UK then I could bring it to the attention of our buyers at head office as something well worth them considering. Sometimes it just helps to bring things like this to their attention, they see so many products come through.
    cheers

    1. Lloyd: Thanks for asking about this! I don’t think it has international distribution yet. If there’s anything I can do from my end (i.e., introduce you to BK or send you a galley), please let me know.

      1. That’s a shame about international distribution. I expect it will come in due course! I will do a little digging on this end; I know some things we can order through Baker & Taylor (book wholesalers Waterstones use to source American authors) for customers by request, if the book is on our internal stock database. I’ll find out how it can be added at least.

      2. According to Nielsen bookdata it has UK distriubution via McGraw-Hill Publishing (they do business and computing books and are pretty well known). The ‘release’ date for the UK is 20 December, as last updated on 19th jun. I shall pursue putting it to the attention of a buyer.

  17. For the next two treasure chests I think there should be separate polls on which euro(s) get chosen and which thematic ones get chosen. For example, I would like the Animal and Sci-Fi chests…but that’s not an option…

  18. HI SM Games and Jamey,
    Quick question: new treasure chests are they going to work with forecoming ‘Scythe’ boardgame? Thanks

    1. Lionel: The resources in Scythe are grain, metal, wood, and oil, so by sheer coincidence one of those resources is in one of each of our first four treasure chests. We will probably offer those resources as part of Scythe for those who don’t have them and only want them (at a price).

  19. Oh let me get this straight, you mean we could get the chest ressources as an add-on during the KS campaign? THAT would be awesome..

  20. A shame about the need to split the Tuscanny expansion into multiple parts, but the fact the expansion is more than the base game makes this not particularly a surprise… And, lets face it, any other publisher would have likely released the 12 modules of the Tuscany Expansion between either 3-4 large box expansions with 3-4 modules in each, or 6-12 small box expansions with 1-2 modules in each (Maybe combining New and Advanced visitors into a single module) originally, so even if you split it into two boxes, it would still feel like two huge expansions.

    Loving the presence of metal coins in Deluxe Scythe – Will you be selling these seperately like you do with the Tuscany coins? And, if so, how easy for you would it be for you to sell additional sets as an addon so people who want to can keep one in Scythe where they thematically belong, and one outside of it because these coins look gorgeous based on that art and not every game has a quantity of money that suits Tuscany’s 1 2 5 combo – Though not sure how big a market there’d be for that.

    On a practical point of view will the cardboard coins be pre-punched or punchboard? the 1 denomination from the Crimean Khanate’s hole might be awkward to punch, though probably that will just be a brief annoyance to people getting the retail version while they punch it and they won’t ever have to think about it again – I think tokens with holes in have tended to be worth the pain to punch, even if the hole is purely aesthetic.

    At some point, it would be interesting to get a guest post – either on the campaign itself or on the blog – from Jakub Rozalski on the world building for this project, and how he’s approached the art for it. Particularly for these coins, I’d be very interesting to know more about the process of designing them since they’re based on real historic coins but translated into the alternate history world he’s been building.

  21. A bit off-topic, but I noticed Pay Dirt in your list of recently played. I have a friend who “dreams” gold mining (she’ll never do it in reality). She also likes strategy games and economic-sim type games. Do you think there’s enough “theme” in Pay Dirt to interest a would-be gold miner?

    BTW, missed Viticulture the first time around but will definitely pick up the reprint through my FLGS. Glad it’s doing well!

    1. James: There’s plenty of theme in Pay Dirt! The theme is well integrated in the game, and there’s a nice engine-building element to it.

      Viticulture should still be available at your store–it’s just that your store won’t be able to restock for awhile.

  22. Hey Jamey, I’m seeing Tuscany and Tuscany Prima out of stock at coolstuffinc and miniature market. In stock at Amazon but marked up. Will Coolstuff or Miniature Market get them back again or are you saying it’s done?

    1. Gabe: Tuscany Prima is out of stock for good, but as far as I know, we still have Tuscany in stock (and the coins are at Meeplesource for those who want to upgrade their copy to Prima). Hopefully Coolstuff and MM will buy more copies!

  23. …A Secret Project that’s going straight to retail? Are you allowed to give teasing hints, for example saying if that relates to the e-mail conversation that lead to Viticulture EE?

      1. Thought not. Not enough info about it to get excited yet (Unlike Scythe and Euphoria Expansion), but certainly the most intriguing thing on that list of five things that have a timeline for release. :)

  24. …I am far more excited than I should be, especially considering the lack of any actual information – Viticulture card game? Viticulture dice game? Standalone game about running a high class wine bar with the Viticulture brand? Standalone game that takes many of the mechanisms of Viticulture and applies them to brewing Whisky in the Scottish highlands using the Viticulture brand? Standalone expansion about delivering wine? All of those could be covered by that phrase – for that Viticulture spinoff…

  25. Have you posted news about the limited supply of components for Scythe and other games in their appropriate forums on BGG? Not too hard to find a BGG’er who thinks a company has an infinite number of games in stock, or has somehow missed your KS or retail release news, despite all your hard work and advertising.

  26. Hi Jamey, I just heard some info on a new game spinning off from the Euphoria universe. Can you tell us a little more about it? Thanks.

  27. Hey Jamey,
    Scythe is amazing. My bro Jaye Power brought it over last Friday. He is one of your play testers. After 15 years of friendship he would not leak any inside info on up coming games…

    Now he is locked in my shed.

    Love your games sir.

  28. Hi Jamey

    Just a point to maybe take on board for the future … the in progress colour bar showing the various projects and current expected releases etc shows “Winter” for the Scythe expansion. Now I appreciate that the (vast) majority of those likely to buy that expansion are in the northern hemisphere and this makes perfect sense to them, but I looked at it and initially thought “what! another 12 months (sigh)” before i realised the context.

    So maybe it might be possible to change it to “late 2016” or “early 2017” or something equally all-encompassing, just for those of us in the antipodes. Just a thought.

    Also, is it at all possible to order comments on this page to “most recent first”? Is that a user-end thing?

  29. Exciting news about the Scythe expansion. Please ensure that in your doing that non-kickstarter method that you maintain a good shipping cost for all us fans in Australia :)

  30. Did I hear you correctly in some podcast that the Euphoria expansion will include the Automa system for solo play? I could be mis-remembering. I do not currently own Euphoria, but am certainly interest in the game for my group and for solo play.

    Also, now that I finally have Scythe, it is beautiful and I am giddy in thinking about finally playing it this weekend. I am also looking forward to throwing more money at Stonemaeir for upgraded components. I have seen them in person and they are wonderful.

  31. So, when is the Scythe expansion due? Preorder? And would it be possible to get matching combat wheels for the two new factions?

  32. The Scythe expansion will arrive at retailers (only through retailers) in November. We haven’t designed power wheels for the expansion yet, but we’ll sell them through Meeplesource sometime in 2017.

    1. Ah, I see. They should be able to continue to accept pre-orders–maybe not for the stock arriving the first week of November, but definitely for the stock arriving a few weeks later (we made a bunch of copies that will arrive in waves throughout November).

  33. Wow – super disappointed with the pricing on the upcoming animal premium tokens!! There doesn’t appear to be a “chest” available for them, and if I purchase 20 of each (and let’s be honest, there were usually a few more than 20 in the chests), it will cost $127, and that’s with no storage box!

    1. Kristi: They’re big tokens, and the level of painting makes them more than twice the cost of our other tokens. 2x cost = 2x price. (Though you’re still welcome to be disappointed, of course!). As you noted, a chest with 20 of each animal would have cost over $100, which did not seem like a good idea.

      1. Do you have any pictures of this next to wooden counterparts for comparison? If they are so big, I wonder how they will fit on games like Agricola and ACBS.

      2. Twice the price I could stomach. Quadruple the price not so much. When you sold realistic tokens directly I believe they worked out to roughly $30-$35 per chest? And that was with counts in the mid-to-high 20s for each resource. Now only 20 of each animal would be about 4x that, not double, due to going through a retailer. I don’t begrudge you the right to sell however you want or for the retailer to make money, but after all the input we realistic resource KS backers gave you during the design process it’s beyond disappointing to be left flapping in the wind.

        1. You received a significant discount on previous chests. Their MSRP was $60, and even that was deflated from what it should have been based on manufacturing cost (the Terror Tome, for example, should have had an MSRP of $80).

          I’m sorry you feel like your input isn’t valued, but that’s simply not true. I highly value it. I hope in return you value the significant discounts I’ve given you in the past by supporting the animal tokens at a fair-market price.

  34. Ala cart animals. That’s… Going to take some thinking about before I pre-order (If I pre-order, since I don’t seem to be able to mix in the $50 metal Scythe coins since both are pre-orders, might wait for both to be available at once. Then work out if the combo I want is cheaper than what 2 sets of 60 mixed animals would come to for 20 each… Hm… The 10 dogs should be sufficient, for example, but the rest… Hm.)

  35. Looks like the Automa deck is already sold out :-( Should have bought it while I was at work! Do you plan to restock again, and if so, when? Thanks!

  36. Jamey, my sons and i picked up scythe and we are addicted, this game is brilliant! We have been suggesting it to everyone we know as well as having game nights at the house with all my son’s friends who are all in the military as officers (4 of them) and as a former marine myself its crazy entertaining to watch all the different tactics produced by military minds.

    Thanks for creating and sharing this game with us and we will be purchasing and backing games from you now that i know these are kickstarted.

    I was also curious if you plan to continue having more of the premium coins and resources made for sell as most preorders are sold out or if this is the last time, thanks!

  37. Hi Jamey – just recently received by Token Trilogy pre-order and… yeah, fantastic as always! Well done.

    I seem to remember reading a post somewhere about the next set containing reed. Is there a discussion thread about the next set or any hints yet about what that set will consist of? Also, any target timeline on when the next set might come out (recognizing that any answer you give might be pure speculation at this point)?

    Lastly, are the Animal Components being offered as a complete set or just individually through specific retail sites? Or is that each site’s choice?

    1. Mark: Thanks for your questions. The tokens we were considering for a farming chest were reed, wheat, cheese, fruit, vegetable, and mushroom: https://docs.google.com/spreadsheets/d/1CeIwkPr3NnbU9DeySmztlhxoOhL9E6nvrepkrYzr9Xg/edit#gid=73895490 I’m not 100% sure we’ll actually be making those tokens, though, and if we do make them, we may sell them individually instead of as a complete chest.

      As for the animals, they’re available in various forms from Top Shelf Gamer, but there is no complete boxed set of them (it would be over $100, which is just too much–the animals are really expensive to make). There are some bundled deals for specific games, though.

      1. Since the document is no longer editable, the actual tools you went for don’t really work for Stone Age… But the axes do – Single headed for 1, double headed for 2, Single and double for 3, two double for 4, and are actually easier to remember to ‘untap’ for some reason than the cardboard squares included. Yes, they’re medieval style axes rather than stone age style axes, but it works…

  38. Hi, in the newsletter before the last one you wrote all retailers should had the scythe expansion, coins, extended board… but no german retailer has none of them in stock. When would that be? :/

  39. Hey Jamey,

    I assume ‘Tuscany:EE More Coming in February’ is into the USA?

    Are some of these likely to make it to UK? and do you have an idea when they would arrive here?

    Many thanks.

    1. Ian: Yes, that’s in the US. It actually should arrive in Europe a little earlier than that, as a few distributors in Europe bought copies directly from us before they left the factory in China.

  40. Hello Jamey,

    I have a copy of the Adventure Atlas preordered at an OLGS (Cardhaus). Is there a time frame that those will be restocked at the distributor level? I saw above that Top Shelf Gamer got individual parts, but there was no mention of the boxes themselves.

    Thank you for your time and talent,
    Paul Soukup

  41. Hi Jamey, i’m from Spain and i’m waiting to play Scythe for the first time when i receive the realistic resources.
    I have a pre-order on boardgame extras UK and they say will be avaliable in February but in others stores say the date for Europe is in June.
    Do you know when will be avaliable in Europe?
    I’ve read the rules a few times and i’m looking forward to playing.
    Sorry for my english

  42. Hey Jamey!

    I was wondering if those dates on the image you have for the retail releases are accurate? That seems a lot sooner than I thought for Charterstone and the Scythe Expansion.

    Thank you very much! :)

      1. AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

          1. Oh *phew* Ok I thought I had to be wrong somewhere. In the image the ‘Q’s look a lot like ‘O’s so it kind of looks like “March/04 2017” or “03/April 2017”. Sorry about that Jamey. I think I’m just way too excited for your games. Have a great day! :)

  43. Your email newsletter and level of communication are almost as impressive as the components in your games. Thanks for making such awesome stuff! Just one point of errata. Your latest newsletter’s progress bar for Charterstone lists it as releasing on Mar 3, 2017 directly underneath the bar. You mention earlier in the newsletter that it will be releasing “much later” in 2017. The progress bar on this site is missing that bit of detail. I am assuming the March 3rd date is way off? I’m cool with that. Take whatever time you need to make more awesome stuff.

  44. Hi Jamey, the survey was a nice initiative. I was actually really surprised with the “exclusives” responses. It might be however that the sample (SMGames friends and followers) is not representative of the general gamers population. I also felt that the questions didn’t fully capture my sentiments about such incentives therefore I decided to share my views below.

    For starters I do believe that there should be incentives (we do risk investing our money on something we haven’t really seen or experienced yet at the end of the day). Someone on the other hand might say that KS is all about helping to bring to life a game that otherwise wouldn’t exist. Sure, but there are so many great games out there, enough to keep us busy us for 5 lifetimes. Maybe that was more true in the early KS days.

    Given the proliferation of excellent releases from established (and new) companies it almost feels crazy that people don’t buy the countless tried and true, and decide to invest in oftentimes half-baked ideas. Still there is something exciting in all this…

    Second, I despise scalping practices on games with exclusives in the form of extra content (see CMON), however exclusives could also exist in an aesthetic form. E.g. a special limited KS box cover would be an attractive enough reason for me to back a game, something which wouldn’t reduce the utility of the game for the retail buyer. The same as with a signed copy, or a special thank you card. These things have primarily emotional/personal value and its a memory that we were part of something.

    I also pretty much dislike early birds.
    If we assume that the KS and retail versions are identical, I can’t accept paying retail price + shipping on a game that 1 month post-release will be bought for less (and without shipping) from all major online retailers. Especially after taking the big risk of investing on a prototype. Under this light a universal guaranteed lower price (compared to the online retailer’s MSRP) would also be a good incentive to risk my money and much more preferable than the early bird practice (many of us have better things to do than waiting for the countdown of every KS campaign in order to grab a $5 dollar discount).

    These are only a few thoughts that maybe other people share but the survey didn’t capture entirely (namely, non content based exclusivity & universal discounts).

    As always, thanks for the awesome content!

  45. Hi Jamey. There were a couple of mentions in the last newsletter that you have been posting information about Charterstone & the new expansion for Between Two Cities on Facebook. For people who don’t use Facebook & use Board Game Geek to keep up to date with the gaming world… just wondering why you seem to be favouring Facebook & not really giving that much info on BGG?

    1. Steve: I like the visual element, organization, and interface on Facebook. BGG is great, but I don’t get a sense of community built around specific games there. The community is there, to be sure, but it’s not centralized in the same way that a game-specific Facebook group is.

      I’m very active on BGG, though–I’m always happy to answer questions there.

  46. bonjour, est ce que l’extension Scythe invaders from Afar sera traduite en français merci pour votre réponse. Cordialement

  47. I got into board gaming in the last few years and with saying that have only been following you the last few months (since I’ve heard about Charterstone). I must say, you are by far my favorite developer. The mass of content you put out, the outreach you have in so many forms on social sites and the like is purely outstanding. I’m working on a game myself (super slowly) and again, you are the example that I believe everybody should follow. Keep up the great work and thanks for being always present.

  48. To further articulate on my survey response: though I chose online purchases as what I do most, i would still say I do about 35 to 40% of my purchases at flgs. Also I like competitive and co-op games almost the same amount. Just trying to be clear.

    1. To further iterate on mine – I do 95% of my board game purchases via my FLGS, and 100% of my accessory (e.g. Stonemaier resin tokens) purchases online. The 5% usually being when I wind up buying a board game at the same time as accessories.

      That’s discounting convention purchases.

      1. Another clarification for my survey while I remember – I prefer competitive as long as there’s a two player version, for co-op games I usually wind up playing them solo – which is a form of play I enjoy anyway, but for co-op gaming I need the game to be able to be played solo for me to consider picking up, for competitive two player games I don’t necessarily need a solo mode, it just helps if I’m unsure if my husband will enjoy the game or not. I put on the survey that I prefer competitive.

  49. Your survey needs a comments section. I’m kind of color deficient, not color blind, but many of the ways to adapt for color blind work for me, but not all. And something I look at when buying a game is the solo-ability of it, something missing in your style question.

  50. I notice you’ve started putting codenames for these various unannounced projects rather than ‘submitted game’ or ‘Jamey design’ – Quite often people and companies have methodologies they use for codenames, like Magic R&D at one point were doing triplets with unambiguous orders for the three sets in each block, e.g. one of the blocks had codenames of lights, camera, and action. I’m curious if you’ve got a methodolgoy for coming up with codenames.

  51. That ‘combo’ codename seems interesting. Are you teaming up with another designer for a game, Jamey? Like maybe Isaac Childres? Or maybe Ryan Laukat? How about both! Hahaha! That would be amazing!

  52. Two distributors I know of are out of the Scythe base game, and one is out of Invaders from Afar. Any chance there’s a reprint of those two coming with Wind Gambit?

    Also, has there been a decision on whether to reprint the board extension?

    Thanks!

    1. Of course! If we sell out of something, we’re reprinting it. :) We have large print runs of all of those items wrapping up production now, and they should reach stores by early December at the latest.

  53. Ah, at first when I saw so many Codenames I thought you were making spin-offs of the game Codenames. Silly me. Can’t wait to try Charterstone :)

  54. Hey Jamey, Just wanted to know what you think of Archon: Glory and Machination. I used to own that game and adored it, but alas, couldn’t ever get it played enough to warrant keeping it in my collection. Personally, I love the theme/artwork, don’t find the board to be too busy, and like the different worker abilities. What are some of your thoughts? Or maybe you should just do a short video on it. :)

  55. Hi, Jamey! Just read the newsletter, and a couple of questions:

    1) I’m in love with the world of Scythe, and I am also very proud of my Scottish heritage. While I appreciate the integrity of what you have chosen to release as merch with Scythe content on it, I would love an Albion Shirt with the faction logo on it…are there any plans to release faction specific shirts? Bumper stickers?

    2) I see you’re playing Ulm…what do you think of it? It has been on the short-list for a while, and lost out this year to Orleans. I would welcome your thoughts.

    Thanks!

  56. Hey Jamey – was going over the November newsletter and remembered about a game you talked about with the Dukes of Dice seems like forever ago now. I relistened to that episode because I had meant to reach out to you at the time and never did. Is the “bird game” you talked about still in the works? I could take a stab based on the codenames above that it is ;) I am a huge lover of both birds and board games. I wish I would have reached out to you earlier, but if there’s a way that I could help in any fashion (play testing, the “science” behind the theme, etc) please let me know. There are very few games that fit so snug into both my hobbies that I felt it imperative to reach out.

  57. Hello! I recently deactivated my FB for the holidays (I do it every year), so I’ve been out of the loop on all things Stonemaier! :) Any news on the eagerly anticipated Viticulture iOS version? Can’t wait!

    1. Fel: Thanks for your interest in all of the Scythe things. We prefer to let people pick and choose the things they want instead of making them buy all of the things for a very high price. There are several bundles on this page that make it easy for you to buy everything Scythe related.

  58. Hey there

    First Huge French fan of Scythe, so I pre-ordered the Wind gambit as soon as it was possible.
    I also have every bit of “extra” available for Scythe, so this has became quite an expensive game for me but I really love the awesome edition.

    However upon recevin the expansion and opening the box, I as really disapointed, not to say kinda furious, to see that there were already errata on what looked like a really small and simple translation job.

    The expansion is quite expensive here in France (35€, about half of the base game price), so I was expecting regular translation job, not something riddled with faults, missing words, or sentences that make no sense whatsoever.
    The errata in the expansion doesn’t even list all the mistakes.

    Seems a lot of your fan are really disapointed about the french translation as you can see the rating of the expansion on the biggest french retailer : https://www.philibertnet.com/fr/matagot/54069-scythe-vf-gambit-des-airs-3760146644021.html

    Do you know if anything is planned to fix it? Or maybe you have some way of getting in touch with matagot about it?
    Real shame that such a great game is getting so poor review because of that …

  59. Meek: : Well, we all make typos, even in short batches of text. We expect our international partners to both translate and proofread properly, but we also put our partners under a lot of pressure to do all of this on a tight schedule so the international releases can be at the same time as the English release, so I understand that mistakes can be made. When I see people complaining about an extra “s” in “resources” (on a different thread), I wonder if they’re just stirring up trouble for the sake of drama.

    So in my opinion, the current translation is “normally translated.” However, I know that Matagot has heard the complaints and are updating the rules. If I were them, I would just post a revised PDF on their website. However, they may choose to print extra rules to appease their fans.

    1. Hum so you feel it’s normal that there are so many translating mistakes?
      You make it sound like it’s just some letter not doubled in a word or two.

      It’s much more than that, it’s missing words altogether, it’s sentences that just make no sense it’s multiple typing or french errors: this is not possible with proofread, especialy when there is so little to translate for something that’s quite expensive (half the base game).

      I’m a bit surprised you are down playing it like that tbh …

      1. I’ve seen the mistakes, and some of them are indeed a problem. I’m talking to Matagot about it. But it seems that the people reporting the mistakes are lumping very minor errors in with bigger errors–they’re not the same thing.

        It’s really unfortunate that people are rating the quality of a game based on a subpar translation. Of course I’m frustrated that it wasn’t a perfect translation, but I’m disappointed that fans of Scythe would act this way. You have the right to demand excellence, but how do translation mistakes translate into a 1-star rating?

        1. I bought it at my local game shop, hence why I paid more, so I didn’t leave a feedback, but even as fan of scythe, who paid premium to get all the bonus (missed the KS), I was highly disapointed to say the least when I saw it.

          Trying to get an aswesome looking game to end up with stuff that is not even proofread really.

          I don’t really care about the rule as people don’t read those once explained, but at the printed material used in game.
          I was really hoping for Matagot to bit the bullet, and offer replacement but it doesn’t look like you think that’s even a possibility.

  60. As I said, I’m a true fan of Scythe, spent quite a bit of money acquiring everything you release since I missed the KS.
    However it kinda ruins it, when gameplay component are riddled with translation issues, some of which clearly show there was no proofread at all.

    I personnaly bought my exp pack at my local game store, hence why I paid extra, so I did not put 1 star, even though I kinda understand them, only way to make a point really.
    I’m not even sure if Matagot made an official reply on the issues ?

    I don’t really care about rule with typing mistakes (it’s poor job but it doesn’t impact my game).
    But I would have really liked that Matagot bite the bullet and offer to reprint the gameplay content.

    Either way, always impressed by the speed at which you reply on here, thanks for taking the time to aknowledge the issue.

    1. Sorry for double post, thought I canceled the previous reply in time.
      You can delete one of the message.

      Off to sleep, thanks for taking the time to reply.

  61. I would like Matagot to post an official response too–I’ve asked them if they will do that.

    I’d like to know more about the typos on the tiles in the game. The rules are one thing, but that’s an easy fix with a digital download. The tiles present a bigger issue because they’re on the table throughout the game. Can you tell me more about that when you wake up tomorrow?

      1. Good to hear.
        I had looked there, but they are out of the stone.
        I need ore and stone as separate resources for Archipelago.

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