Jamey Stegmaier | Art & worldbuilding by Jakub Rozalski

Scythe is an engine-building, asymmetric, competitive board game set in an alternate-history 1920s period. It is a time of farming and war, broken hearts and rusted gears, innovation and valor.

1-5 Players

115 minutes | $90 MSRP

Buy Scythe or play online

Created by lead designer Jamey Stegmaier with the assistance of Morten Monrad Pedersen (solo variant) in the stark but beautiful world of artist Jakub Rozalski, Scythe successfully funded by Stonemaier Games via Kickstarter from October 13-November 5 and was released in August 2016. You can follow the progress of the game on BGG.

Card sizes (for sleeves; this includes all cards in the Kickstarter versions):

44x67mm: 42 cards
57x87mm: 58 cards
70x110mm: 64 cards


It is a time of unrest in 1920s Europa. The ashes from the first great war still darken the snow. The capitalistic city-state known simply as “The Factory,” which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries.

Scythe (1-5 players, 115 minutes) is a board game set in an alternate-history 1920s period. It is a time of farming and war, broken hearts and rusted gears, innovation and valor.

In Scythe, each player represents a fallen leader attempting to restore their honor and lead their faction to power in Eastern Europa. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs.

Each player begins the game with different resources (strength, victory points, movement capabilities, and popularity), their choice of several faction-specific abilities, and a hidden goal. Starting positions are specially calibrated to contribute to each faction’s uniqueness and the asymmetrical nature of the game.

Scythe gives players almost complete control over their fate. Other than each player’s individual hidden objective cards, the only elements of luck are encounter cards that players will draw as they interact with the citizens of newly explored lands and combat cards that give you a temporary boost in combat. Combat is also driven by choices, not luck or randomness.

Scythe uses a streamlined action-selection mechanism (no rounds or phases) to keep gameplay moving at a brisk pace and reduce downtime between turns. While there is plenty of direct conflict, there is no player elimination, nor can units be killed or destroyed.

Every part of Scythe has an aspect of engine-building to it. Players can upgrade actions to become more efficient, build structures that improve their position on the map, enlist new recruits to enhance character abilities, deploy mechs to deter opponents from invading, and expand their borders to reap greater types and quantities of resources. These engine-building aspects create a sense of momentum and progress throughout the game. The order in which players improve their engine adds to the unique feel of each game, even when playing one faction multiple times.

Scythe Expansions

Invaders from Afar  The Wind Gambit  The Rise of Fenris

596 Comments on “Scythe

      1. Hi Mr. Stegmaier. I would like to know if you have already thought about a game like axis and allies , showing entire today’s world , with economic military and culture. In wich we could make our changes and set up a new world. AND of course there will be automates who would interfere depends on our moves and decisions. Thanks

    1. Hey Guys, when will the 7 people add-on will be released for this? I heard, november 2016. Any closer info? :) Thanks, Roland

  1. Area Control tends not to excite me too much, but I look forward to trying it out, the theme sounds awesome ^^. If it has some influence from Agricola mixed in there though, could be awesome =P

    Not sure I like the implication of miniatures crossed with cardboard standups though. I prefer miniatures sure, but I’d rather have all cardboard standups than a mixture ^^.

    1. Chris: The area control in Scythe is basically the more territory you control, the better. I’ve considered the implications of mixing the standees with miniatures…I agree that it could be an odd mix. Most likely each player will have one mech miniature, and everything else (including other mechs) will be cardboard standees.

      1. Still a bit unsure even at that, but if you can find someone good enough to get a really good match of the art style’s it could work. I think the best way to mix could have been if it was something like buildings as miniatures/armies as standups or vice versa ^^.

        But hey, I won’t know till I see it, and I’m sure it’ll look beautiful like the other Stonemaier Games =)

        1. Yeah, the key in this game is that every unit is a specific person (a character with a name, story, etc). So there aren’t any generic armies or anything like that–we’re putting a face on war and farming. :)

      2. It would be great if you could supply files for the 3D printer owners to print their own miniatures to replace the cardboard standees. Or to print more coins, mech miniatures, etc. ;-)

  2. Hey Jamie, you know there’s a good number of 3D printers available now, in residential use and available at makerspaces in various communities… so how about offering a base game plus a trio of options for the game pieces:
    – standard version, with cardboard standup pieces
    – deluxe version, with plastic or die-cast minis for everything
    – 3D print-and-pimp version for the makers, with models and painting suggestions.

    1. Ian: Thanks for your thoughts about 3D printers. I’m certainly open to people printing their own mechs for the game–it’s the molds that make miniatures really expensive, especially for a game like this with over 100 unique characters.

  3. This looks really interesting, love the idea of the Mechs in the 1920s.. it makes me think of War of the Worlds! Looking forward to seeing this develop :)

  4. Wow, this just caught my eye. Really cool looking, fantastic art, interesting looking game. I reckon you’ve given this lots of thought, given your experience with KS, but this looks like (for better or for worse) a game that could be made or broken based on the components (i.e., minis: number, diversity, scale, etc!) It sounds like you’re initially considering cardboard standees. This game would rock (or certainly draw lots of attention) with little Risk 2210-sized mechas and troops. It sounds like there’s lots of customization going on, so 3-4 unique figures might not quite fit the bill, but I’d recommend looking into alternative ways to distinguish each figure (clips to attach a cardboard token, cardboard rings to put around the bases, tokens to put next to armies/figures) and if the KS is successful (and with art like this, I’m not sure how it could NOT be successful!!) consider adding new figures to the boxed set.

    Very excited to see where this goes, I’ll be keeping an eye on this page, and good luck!

  5. […] In Stonemaier Games November Update, they announced a new title coming from Jamey and Alan titled Scythe. Based on the amazing illustrations of Polish artist Jakub Rozalski, the game will transport players back to an alternate history of the 1920’s, one full of “farming and war, broken hearts and rusted gears, innovation and valor” in what the designer has deemed to be Agricola meets Kemet. Here is the game as described by Stonemaier Games ‘ website: […]

  6. It is a bit cramazing that you are doing this. I discovered Jakub’s art a few months back and my jaw dropped. It is truly amazing. It is so neat that you not only found it as well, but decided to use it as the setting for a game. I need to get you on the horn soon and talk about how this all went down.

  7. Have you ever considered using plastic standee’s instead of cardboard? There was a recent KS with some nice looking plastic standees, custom art front and back. Plastic seems like it would be much more durable over time, much cheaper than mini’s, and easier to store as well!

  8. I feel like I barely know anything about this game, but the concept, and the artwork are making me wish this were on Kickstarter already. I can’t wait to back this game!

  9. I can honestly say I’m stoked about this game. I have helped introduce euphoria to many friends at our meetup group “Williamsburg board game enthusiasts”. It’s one of our groups go to games now. With the goodwill from that game several of us are really looking forward to trying this one out too.

  10. Jamey, both teaser images (this and the one with the Germans) look absolutely gorgeous – what’s not to love about steam powered mechs and war wolves? :)

    Also, I love games with a solid back story and asymmetric factions – and I’m really excited to see how the team communication mechanism will pan out as it sounds like something really unique.

    Good luck with the project, I’m sure this will be a huge hit!

  11. Any idea how soon we can expect to see this on kickstarter? Just backed two cities a few days ago and can’t wait to back this one.

    1. The Euro elements are medium-weight, and the warfare elements are light. As for the actual weight of the game in the box, I have no idea. Somewhere between 1 and 50 pounds? :)

      1. Our meetup group would love to play test too when it’s ready. We have about 150 members here in Williamsburg va for our board game group.

  12. Hi Jamey!

    I´m a spanish amateur game´s designer, i have two projects in this moment, Mythological and Avalon: Quest for the Grail (you can see more information in

    I´m very excited about your project: Scythe. The artwork is awesome and the mechanism sounds very very interesting!!

    I’ve signed up for your system of Stonemaier ambassador, if there is a possibility to translate into Spanish, test the game or take an overview of Scyther. I will enjoy with it!!

    I follow all the news they come out of this game here and in bgg

    Greats to all!!

  13. Hi Jamey,
    Every time I see a new piece of artwork for Scythe on facebook from Jakub Rozalski I get a great big grin on my face. Jakub is clearly the perfect choice to illustrate this world (I feel like the term ‘Illumination’ should be used instead here, like the illuminations in medieval books, Jakub is illuminating an amazing concept).
    I’m so excited about the world you’re building for this game. Can I ask, where did you get inspiration? It’s so different, and so interesting!

    1. I’m glad to hear you’ve enjoyed watching the art unfold, Gino! :) All of the inspiration came from me discovering Jakub’s art last summer. I saw it and wanted to make a game in that world. :)

  14. hi jamey-

    just saw the printout gamebord in your video and wonder if the colour saturation is intentionally that strong and weather the counter/ info boxes on the board stay that grayisch and will keep that somewhat bold, simple exel looking style?
    thanks for answering

    1. Sascha: Everything you’re looking at is a prototype with placeholder art and temporary graphic design–it shouldn’t be confused in any way with the look of the final game.

  15. I love the look of this game! Very excited for the Kickstarter. Have you thought about having a modular board, so that the layout could be changed with each play?

    1. The board isn’t modular because the art could not be seamless with a modular board, and a lot of the assymetry of the factions is built into their position on the board and their home terrain. There are plenty of other aspects of the game that create variability (25 different pairings of faction and player mats, objectives, encounters, Factory cards, etc.)

  16. Jamey-
    I’m really bummed I missed you guys at Gen Con. I *knew* there was something else I wanted to check out over the weekend, but with everything else, I missed it.
    I’ve been following this project since I came across Jakub’s artwork, and really like the game idea and setting. Will be keeping an eye out for the KS.

    One side question. Do you have any plans for incorporating Scythe’s setting into an RPG? Being more of an RPGer myself, I;d have serious interest in something along those lines.

      1. Thanks for the reply, Jamey. I saw your posting after the Con and was kicking myself for missing it.

        I’ll have to look into the other and maybe contact Jakub to see his plans.


  17. Are there going to be other 2 factions, because if you look at the board you can see a boar and “fish”? symbol alongside the other 5 nations symbols :)?

  18. Do you think it would be worthwhile to highlight when you expect to launch the product on Kickstarter on this page? I’ve been following along in the blog posts and from 3rd party reviewers and that was the #1 piece of information I was looking for when I clicked the Scythe link.

  19. Good morning! What is the status of this game? I don’t see it on Kickstarter and I can’t find any details on the status online. Was the project funded? Can I purchase a copy? Do you have some gameplay videos?

  20. Hi Jamey, Scythe looks great and I can’t wait for the KS to start. I am a big fan of both SG and Jakub’s work and would hate to pass on this hence my question: Is Scythe language dependant? I am Polish and a lot of my friends have difficulties with English language. I was wondering if the amount of text is minimized and most of the game depends on symbols, as this would allow me to make my own translated player aid cards.

    1. Maciej: We tried to make Scythe as language independent as possible. The final version is 90% language independent, and we plan on having crib sheets in a variety of languages available for download for the two main instances where written descriptions are necessary. Thanks!

  21. So, totally falling for this setting. I’ve always been a fan of dieselpunk (before it had a name), WWI/1930’s America, and mechs. Any chance for the possibility of a systemless setting guide for us RPG fans in the future? :D

    1. Thanks Ryan! The answer is: maybe? We do want to continually add to the backstory of the game (you can learn more about the characters and mechs on this website), and perhaps at some point we’ll add a setting guide. If you have any good examples we should keep in mind, please let me know.

  22. Reading your book Jamey and checking this out. I’ve seen this artwork several places and love it! Interested in the game just on the artwork alone.
    Nice! & thanks for the information.

  23. Hi Jamie, just been directed your way and the game looks truly great, by someone on The Others – 7 Sins Board, just after it ended (Thanks Blaz). Need more convincing, but I will certainly be there for the campaign launch, and that’s what a campaign is all about! Game play video will be very much welcomed if you have one.

    I hope you have followed the progress of Gloom Haven and its creator (after sending out a survey to its backers) to actually go down the non-KS exclusive route, with an actual good discount from retail and sensibly priced. If this is what you are planning, I think you will easily win me over. The game was backed by people who loved the game, wanted to actually help it come to life, and could afford it, and I salute that!

    Many thanks Arakin, see you in a few days now!

  24. hi mr. stegmaier,

    i just came back home from spiel/essen and wanted to say that many components and the game itself look really snazzy; the figurines even nicer than i expected.I talked to a couple of people and also to two presenters. I heard that the board is supposed to be kind of final art. Watching pictures of the board and seeing them in real live my impression is: the board is really dark, the colors very saturated (especially the blue is super intense), contrasting the art approach of the cards to quite a degree.

    just walked by the trickerion game booth a few minutes later, saw the
    gameboard and thought: this color palette approach would be so fantastic for scythe as well. nostalgic, subtle but crisp and full on thematic.

    just wanted to share.

    good luck with the launch.
    greetings karsten.

    1. Karsten: A lot of the art that saw was final, but it’s just a prototype in terms of the print job (along with the temporary tokens, 3D printed miniatures, etc). The final print job coming from a real manufacturer instead of a small printer will be not only much crisper, but also much bigger.

      1. mr stegmaier
        i was just talking about the saturation and a sepia-esque
        color frame, the rest will be fine, i assume.

        i also know that the print is already set,but just wanted to share the deep love with you concerning the super poor factory guys in little china printing this stuff and all the other boardgames— i expect a fantastic product nonetheless- thanks for helping out to continously establish exploitation in the peripheries of our maddening society.
        good luck with the product.


  25. Karsten: “thanks for helping out to continously establish exploitation” Perhaps I’m misunderstanding your English, but it sounds a little bit like you’re saying that we exploit people, which is a pretty terrible thing to say to someone. I work with Panda because they treat their employees with human dignity, which is something I highly value. They pay a fair wage to their employees.

  26. oh jah? what is the net income per hour then? if you discuss the dignity and quality of factory worker earnings and the assumingly present “abundance” of social & medical security/ support.

    for shizzle they pay super money to the employees, that is exactly the reason why every producer these days prints his/ her stuff over in china- because china is knowinlgy a
    palour of work and wage ethics- it is not cheap to produce stuff there- it just gives every sweet board game an international flavour. thats it.

    nobody knows- everybody is no sheep – nobody benefits from economical exploits.

    hhm hhm…

    1. Karsten, I’d be interested to know what device you’re using to post these comments online, where it was made and under what conditions…

      1. gino-

        the point is i dont make money out of using my computer.
        anyways i bought it used and it is 8 years old, produced in the uk.

        1. It’s not ‘Whataboutism’ because I’m not attempting to discredit his claims, just questioning whether or not hypocrisy is present.

          1. Why would you questioning his level of hypocrisy here and now, if not to discredit his claims? Sorry, that appears to be implausible to me.

  27. I think about supporting the Kickstarter campaign. Not a big deal for Stonemeier Games I’m sure, but my first Kickstarter ever, so let me add a few words here.

    I generally dislike the idea of games on Kickstarter. Most of the reasons are endemic to Kickstarter, and very well known. A few others are specific to games:
    – The feeling of a game is very personal, and very hard to describe. For example, I generally like light wargames, but I played Britannia (BGG 359) once and I detest it with all my heart.
    – There are so many opportunities to play games before you buy them that I don’t see the point in buying a game blind.
    – There seems to be an artificial scarcity which I dislike.
    – There also seems to be a tendency to make new editions at a brisk pace, and I feel cheated every time this happens.
    – Lastly, I want to support local game stores.

    Now with Scythe, I think it is reasonable to expect a similar performance as with Viticulture, if not better, and here is what I liked in particular with Viticulture:
    – A very pretty game. You can’t always be sure from pictures, esp. for the coins.
    – A cheap update pack from 1.0 to 2.0. Actually, that should have been free, since apparently something was wrong with the first edition. I understand the economics however, and this solution is acceptable.
    – A stunning game. Contrary to what I wrote above, I never played Viticulture before buying it, just following the general description and the enthusiastic reviews. I bought it anyway when I saw it in my local game store, for fear of missing it entirely. It is as good or better as the reviews promised, and frankly I wouldn’t feel cheated if Scythe was half as good.

    One thing is troubling me: If I buy whatever is offered now, will I miss (or be forced to buy twice, which amounts to the same thing) the Scythe Collector’s Edition?

    1. “If I buy whatever is offered now, will I miss (or be forced to buy twice, which amounts to the same thing) the Scythe Collector’s Edition?”

      We’ll pretty much only make enough of the Collector’s Edition to satisfy backer demand, but we will make extra copies of elements of the CE (like the realistic resources and extended board) for people to buy separately later. There will be no redundancy.

      1. Oh, so the Collector’s Edition is part of this KS? I was under the impression that Viticulture’s CE was part of Tuscany!?

        1. We’re on a Scythe thread here, so I’m talking about Scythe. :) In fact, your question specifically references the “Scythe Collector’s Edition.” The Viticulture CE is a separate thing, not at all related to Scythe.

          1. Absolutely this is about Scythe, sorry if my question was posed confusingly. Since Viticulture’s CE was part of Tuscany, I was expecting Scythe’s CE to be part of its extension’s KS.

            Glad to be wrong, that simplifies things!

    1. Oh, no. Shapeways is just for prototypes. The final mechs (as you can see in renders on the project page) are made from moulds. They’re much more durable and feature the details much better than 3D printing.

  28. Hallo Mr. Stegmaier,

    congrats to this very successful launch of Scythe.

    Since it is talked about on kickstarter a couple hours ago (10.14.2015) and i make up my mind to pledge i wanted to ask you a few questions directly. You stated on your homepage that you will only launch a project that is 100% complete. I appreciate this attitude very much.

    But mechs / color of coins (the 2 blue coins are somewhat out of order imho) are not final as you said yesterday. Concerning the game board the artist confirmed on kickstarter today (10.14.2015) that design and graphics are not final either. When can we expect a final version of the board (the mechs) and a picture we can actually zoom in, to make up our minds?

    And please also clarify this faq section on kickstarter for us backers. I assume a lot of people are not getting what is meant by the following statement:

    >”the funding amounts for each of them will be determined each morning when they are announced. That way your pledge has an impact on one specific stretch goal and every subsequent goal.”<

    This means you will announce a pledge amount for the daily goal (which is most likely already achieved the days before) and simultaneously show/ describe the update in the morning every morning? I find it rather confusing, maybe i just don't get it.

    Thanks for taking the time to answer.
    Best wishes.

    D. Flockenhaus

    1. Thanks for your questions! I should clarify a few things: The colors of the miniatures are actually final. It’s just the coins that aren’t final. You can zoom in on the mechs as they are, and the board that you can see in the Playtester PnP can be zoomed in as well. It’s almost exactly how the final board will look.

      The stretch goal system is explained in Update #1.

  29. Hi,

    First thank you for your answer in the art section, and your reactivity.
    Don’t know if it is the right place to talk about that, but something came imediately to my mind once I started to look at Scythe : ok this will be a great game, so what is next ? –> Scythe Legacy !
    For me it started with Space alert and it’s optional ongoing campaign and characters evolutions, then was followed up by Risk Legacy, now Pandemy Legacy, one day with Sea fall. I found this very idea to be glorious, deeply strenghtening the involvment of players into their game, helping build memories of what you did with it, maxing comitment into the game…
    Looking at Scythe, it seems to me this game is just a perfect frame to make a Scythe 2 legacy ! Board and faction mat could be easily modified by stickers, rules added or modified basing on what happened in prior games…
    So, have you considered to make a legacy V2 version of Scythe (if of course your project is a success, but I don’t have any doubt about that :-) ) ?

    1. Gabriel: Thanks for sharing your ideas! Yes, we’ve been talking about the possibility of a Scythe Legacy expansion. Another backer had some ideas like this too, so I think they’re going to start a BGG thread to discuss it. :)

      1. Please no, no more legacy games. Scythe is perfect as it is. Expansions are welcome, the more the merrier. But no more Legacy games. The fact that Legacy games cannot be replayed makes then substantially more expensive. There are many things more to do with Scythe before going into a Legacy edition. Please, no!

        1. There’s no Scythe legacy–you’re responding to a comment from 2015. The final expansion for Scythe is The Rise of Fenris.

          I still love legacy games, though. You’re welcome to state your opinion, but don’t tell designers what to do.

  30. Hey Jamey.
    I’m about to kick your project. Looks great, sounds very great.
    Though I’m wondering if you have a 6th faction\player in mind. Usually that’s the number we play together ;)
    Else I’ll just have it for the rarer times where we are 5 ;-)

    1. Thanks for supporting Scythe! The eventual expansion will include 6th and 7th factions, but the game will technically only support 5 people due to the added downtime, length of game, and overcrowded board that would result from adding more than 5 players.

  31. Hi Jamey.
    Interesting idea and great art. I think it will be an excellent game. Good luck with it!
    Also I have a question – what are your plans about translation the game into other languages? First of all I’m interested in Russian language.

  32. Any chance that the hardcover Art Book will be available separately in the future? I supported at the Collector’s Edition level, but would love to eventually purchase this book! Jakub Rozalski’s work is really incredible…!

  33. Hey Jamey,

    just got your email for voting about the coin coulor. Why don’t you leave an option open like: leave it as it is. In my opinion the best choice, which I would like to vote for. +1

    It’s just a bit strange. I shall decide (what’s cool), but the best option (in MY mind, not others) you see on the table is not available…

    1. Bronco: This comment isn’t on the right thread at all–people won’t understand this out of context. We’re talking about Scythe update #16 regarding coin colors.

      The option you chose isn’t an option because the colors are far too close. People would reach into a pile of coins and think they had selected a $10 coin when they actually picked up a $5 coin, or vice versa. That’s not good design.

      1. Jamey, thanks for the quick answer. Sorry for posting it at the wrong place. I know you want to make sure someone can’t choose the wrong one. But isn’t that what coins make somehow real? The 50 Euro Cent and the 20 Euro Cent are also quite similar, but little different (as the 5 and 10 $ Coins). It’s just so… multicolored… which makes it game coins again.

  34. I am in China, I recently got Viticultre Essential Ed. and Loved it, Me and my GF have recently introduced ourselves into the BoardGames world… …we went to a Gaming Conference last month in Shanghai and met many new friends one of which introduced us to Viticulture and other games…While reading about Viticulture in your website I found about this new Game Scythe and I love the sound of it the Steampunk feeling and atmosphere is great…Looking forward to have this game into my new born Gameboard Collection. Best wishes

  35. Just discovering your kickstarter scythe project and really excited about it ! By chance I find a retailer with kickstarter collector’s edition and the art book available for France. Have to wait until august now. So impatient to play !!! :D. Thank you for this great game :)

  36. The pre-order will close on an ongoing basis as we run out of pre-order copies of each of the different items. I think we’ll start to run out of some of the items in late Feburary based on the current pace.

  37. I see some sites advertising a preorder for the collectors edition but description is vague. Are these the same collectors edition that was on kickstarter so if we preorder these the content will be the same?

  38. I’m trying to preorder the retail game and promo cards on the trycelery page, but it stays stuck on the shipping info and even though the URL changes to “/payment?” the page itself stays on the shipping address. Are there still copies available?

  39. I consider preordering the game and the realistic ressources, but I would like to ask if the preorder ist also EU friendly like the backing at kickstarter. Will there be toll fees or something like that if ordering to Germany?

  40. Is there any discount for Canadian followers? The exchange rate make me jumped. 1 CAD = 0,707 USD according to Paypal. Rounding it, I’m now around 165$ CAD. That hurts.

    I’m pretty sure there is none. So I will sleep on it one more day.

  41. Fairly, new to board games, just finished playing Hansa Tectonically, wanted something with mechs and met halfway,people recommended scythe, I hope it arrives I’m Hong Kong early.

  42. Hey, Jamie.

    I am a Chinese player, you will consider China to provide this game?

    I saw this game on my forum, I was fascinated, I think my friend should also like it!

    1. lubang: We would like to make a Chinese version of Scythe–that would be great! For now, we will soon sell the game from China (there are Chinese retailers getting copies in a few weeks), and we offer Chinese rules online.

      1. That’s funny! I live in Europe, more precisely in Germany. Here we actually call it Europa, not Europe. :-D

    1. Karell: We were only selling the Collector’s Edition during the Kickstarter campaign, so you can’t buy it now. If we have extra copies at our fulfillment center in Asia after sending all backer rewards, we will sell the extras at a higher price than on Kickstarter. Shipping to the Philippines will be about $20.

  43. Hey, I missed the Kickstart for this and just found a story about it. I was wondering if you would be offering the art connoisseur edition in the future. I would love to get on a list if you have one or better yet just buy one now! The game looks great and I hope produc to on is going well.

    1. Peter: Thanks for your question. We stopped accepting pre-orders for the KS editions of the game the minute the Kickstarter ended, but if we have leftover copies after reward fulfillment is complete, we’ll announce them via our e-newsletter. You can subscribe to that to the right below this comment.

  44. Hello Jamey,
    Do you plan a french localization ? I’ve that it could be possible with Morning Players ??!

      1. Will it be possible to buy a French version of Scythe with the Collector’s goodies? Where & when do you plan to sell the international version?


        1. All international versions of Scythe (and all English versions we make from now on) are retail versions. While supplies last, we will sell the various KS extras starting on August 1 (announced via our e-newsletter). We’re actually not the company that will be selling the international version–that’s a company called Morning Players, and they will be releasing the game in mid-October.

  45. Hello Jamey

    Do you think add a weather system to affect the combat and movement for the game will be a good idea?

    1. Thanks for your question, Rufeng. It’s pretty rare in a game that weather makes the game more fun, and it’s also pretty rare that making combat more complicated makes combat more fun. If you come up with a way to make those elements fun, feel free to post your ideas on BGG. :)

  46. Scythe just shipped and it will be here just in time for Dice a Tower Con next week ! Thanks Jamey, can’t wait to learn/share it with everyone.

  47. Hi Jamey,
    I noticed Amazing had a version of scythe availible with KS exclusives and that the estimated delivery date was July. I missed the kickstarter and was thinking about purchasing the KS version on amazon. Is that a legit version?


  48. Hi Jamey, what’s the best way to get the extended board at this point? I wasn’t able to back the Kickstarter but would like to pick up the game, coins, and extended board. I see the game and coins available for sale a few places, but can’t find the board. Thanks!

  49. We played this last night for the first time. Had a great time, some classic game mechanics, some new and innovative ones. Will definitely play again.

  50. this is great, steam bipedal war machines in between wars time. remaind me “steamboy movie” , and i already imagine a studio ghibli movie scenario. Please keep doing the good things that you are doing now

  51. Mine just arrived yesterday! It’s beautiful! I’m still plowing through it, trying to figure out the rules and such. What are the four empty square plastic cups for?

  52. This is an absolutely fantastic game, and I enjoy every aspect of it. I can’t wait for the offical release as well as the expansion.
    I only wish your animal companion had a bigger affect. Like their own card or ability or something in the game. These animals are supposedly highly trained and their closest companions, yet they don’t seem to serve any purpose in the game beyond being cool.

    1. Thanks for your thoughts! For a while I experimented with what the animals could do, but they either required the miniature to split apart and let the animal wander off (which was too complicated and didn’t look good) or it was confusing. So I what I ended up doing is letting the animals impact some of the mech and faction powers, as well as incorporating them thematically into the encounter cards.

  53. Hello I am sorry i am not sure how else to contact you but i ran into an issue with the Scythe game that was shipped to me. I wasn’t able to be home for the delivery so i requested the package be left at my door, left the signature and everything. Unfortunately UPS was also delivering some wine to me during that time, the result is because the wine requires an adult 21 or over to be present for signature they did not leave the Scythe package. So it is not being sent back, i am not quite sure what to do.

    Thank you.

  54. Hi Jamey,

    is it possible to get a german edition (if i sign up for a ks-edition) of this game or is there a release date? My friends are not pretty good in english so i dont know if i should wait.

    THX Roman

      1. Hi Jamey,

        first thx for your fast reply, 2nd sry for this stupid question but is it hard to read and heavy on text. will it lose on atmosphere if our english is not really well?


        Ps.: All your games are just awesome. Are you in Essen maybe @ Spiel?

  55. Love the collectors edition – the components actually surpass Viticulture which is tough to do! And the player mats are sheer genius. Only complaint: sleeves! They were tough to find for the various sizes. But I suppose it would be tough to include the right amount of each type. Even without sleeves this is still an incredible game. Viticulture/Tuscany… Between Two Cities… Euphoria… Now Scythe…can’t wait to see what you come up with next!

  56. Have played it and it is an awesome game. One of my favourites. The pairs mechanism works really well. So much fun. The combat mechanism is a bit simple but everything else about it is brilliant.

  57. Hi Jamey,

    Will you eventually be offering the realistic resources together for Scythe, like you offered as an add-on in the kickstarter? I was a bonehead and should have just gotten the collector’s edition :P

    1. Preston: We expect to have a little bit of excess inventory after fulfillment is complete, and we’ll announce what we have for purchase on our August 1 e-newsletter. That will include some realistic resource tokens. There are also some sites that offer them, like Top Shelf Gamer and Game Trayz.

  58. Ji Jamey- I’m interested in how you got Scythe into Tabletop Simulator and the skills involved to do so. I’ve been using TTS for several weeks now and have used it to upload some simple custom components, like a board, cards, etc for a design I’m working on myself. Since you are a proponent of questions being asked publicly, I wasn’t quite sure the best place to ask this. Any details would be great as I’d like to eventually think about offering to help get games onto digital software like TTS or Tabletopia. Thanks!

    1. varagon: Thanks for your question. I must admit that TS was kind enough to make Scythe for me–they made it as a product to sell (same with Tabletopia). So I don’t know much about the process of creating a game manually on those platforms.

  59. Jamey:

    How will the August 1 newsletter handle the extra Scythe KS stock? Will it be on a first come basis? I am asking because I am extremely interested in trying to acquire a Collectors Edition, if available.

    1. Trevor: For the US, where the bulk of the excess items are located, it’ll be a first-come basis. As for other regions, I’m not 100% sure how I’m going to do it yet, as it requires a different system with less control.

      1. Hi Jamey,

        Im from STL and missed the kickstarter but saw this being played at Geekway as my introduction to it and would love to get a collectors edition. Would pickup in STL be an option if Im lucky enough to get an order for one in before they sell out?

  60. hi jamey,
    i played your game and really enjoyed it. if there isn’t already a digital version of this game, i’d like to do the coding for it. thanks in advance for your consideration.

      1. just out of curiosity, how many people are working on it? i’m interested because as an exercise i’d like to see if i can do it faster (taking into account the human-power behind it)
        thanks again

  61. thanks again, could you let me know when they finish? i’ll do the same on my end.
    cheers to the game!

  62. I just got the email offering leftover KS editions and funagain shows them as backordered. Are they sold out already?

  63. Scythe arrived just one day ahead of my birthday, and we’ve now played it four times.
    Very streamlined, easy to learn and loads of fun, it’s a brilliant game. Looking forward for the expansion.

  64. I received my copy of scythe in germany last week and i have to say that scythe is the best board game i have played until now! Every round plays differently and as far as i can tell, there isn’t one strategy that is superior to other strategies.
    Very balanced, very well crafted and a really brilliant game concept! I’m a huge fan!
    Thank you for this game!

  65. Just curious: has anyone who ordered from Funagain (the US retailer) on August 1st received a shipping notice yet? I’m anxious to get my hands on it but no word yet.

  66. Hi, I sadly missed the Kickstarter campaign but heard a lot of good stuff about Scythe! Was wondering if it will be possible to order the game soon via a shop/website (as it seems to be sold out) ? Cheers

  67. Hi Jamey,

    I feel that congratulations are at place. I received my copy of the KS collector’s edition of Scythe and it is as expected. Which on itself is already a big thing, but I’ve played it twice now and it is indeed as expected: very streamlined, entertaining, fast paced, not eternally lasting, beautiful and fun game.

    We’ve been speaking during the campaign about the fight system and how I disliked its similarities with Rex. However, with Rex the problem was that once you played your ‘highest card’ or read: ‘officer’, you know the retaliation would come some tme. In Scythe, that’s not the case – the yellow cards are almost fulfill the role of ‘diplomatic threat’ which works…!

    So all in all I really liked it and lost terribly with the Saxony because I thought that just attacking everyone would be the way to go, only to lose to my sister who focused on trade and popularity whilst having enough yellow card to force me to attack others (who terrible lost :))

    I look forward to buying the expansion!

  68. Hi Jamey!

    AFAIK, you won’t be attending Essen this year. :( However, will there be any copies available for purchase? And if so, which?

    1. Anthony: That’s correct, I won’t be at Essen. Morning Players will be selling the French, English, and German versions of Scythe there (retail versions). They may have some of the promo cards there too.

  69. Finally got to play my first game last night. Fantastic game, the quality of the components is top notch, and the game play is smooth and very fast once everyone has a handle on their options. I especially love that there isn’t a hard turn limit, so I never felt rushed into taking a move that wasn’t what I wanted to do. The star mechanic for end game timing is great.

  70. Loved the Stunning artwork. Great mechanics, you can go deep in the theme. Is there any plans to add exclusive special abilities to the faction leaders in future expansions? The game is awesome, congratulations.

    1. Claudio: Thanks for your question! We actually tried to do that in playtesting–at one point, mech abilities were separate from character abilities. But we found that players were constantly mixing the abilities together. So we followed their lead and just created one group of mech abilities that applies to all of your mechs and your character.

  71. Will the metal coins be sell separately for people who buys the retail edition? Will they be shipped to South America? They are just stunningly beautiful!

    1. Daniela: Yes, the coins will be available separately from retailers. If there are online retailers in the US, they’ll may ship to you. Also, we’re making some coins to be sent to our production partner in Brazil, so they’ll sell them in South America in February.

  72. Hi, Jamey.

    Looking forward about the Invaders From Afar Expansion. Very excited.

    Maybe an “Ottoman like” faction in the future?

    The more I play it, more becomes it marvelous.

    My wife has became tremendously addicted to Scythe, both multiplayer and automa game modes. I blame you, of course XD.

    Greetings from Brazil.

  73. I haven’t follow the kickstarter campaign.

    I didn’t know much about that game apart some (stuning) artwork here and there.

    I have watched Rodney SMITH’s rule explanation video and i stopped to watch it after the setup, telling myself that it wasn’t a game for me.

    Then, i friend of mine propose me to play it instead of our usual games and i said now because of what i wrote above + because of the hype (with time and experience, i am very cautious). However, i was interested by the theme/universe of the game.

    He insisted and convinced me at the end.

    After only on turn, i was hooked.

    I enjoy the package : it is a resource management/developement/race game with the perfect (for me) amount of interaction. Depending of your group, i can see how it could be violent right from the begining of the game.

    I love the race aspect everywhere : for expansion, for developement, for efficiency, for laying star and end the game.

    I love the fact that nobody is eliminated but only slowed down.

    I love the cold war aspect of the game and the combat system (above all, its quick resolution and outcome).

    I love the gameplay and how the game unfold, fade from itself to let players make the game what they want the game to be.

    Brillant and amazing game. Congratulations.

    Now, i have preordered my french (retail) copy. I hope that i will manage to get the SG (above all, the king size board).

    And i hope that the expansion will be translated in french. Don’t let us down !

    Keep up the good work and top notch communication.

    Greetings from Paris

    1. Thanks Fabrice! I’m glad you had a good time with Scythe. While the board extension wasn’t a stretch goal, it is one of several accessories you can buy separately. All of the non-promo stretch goals are included in every copy of Scythe, and you’ll be able to buy the promos by themselves.

  74. Hello! Scythe is definitely one of the most beautiful game on the market, and one of the most addictive. Great mechanics too. There is however a big problem in this game:
    The facts first:
    – there is no space for luck
    – there is little or no interactions between the players for the first 10 to 15 rounds
    – there is (in the original game) only five different factions, associated with only five different action boards.
    The problem is such: there is only 25 different starting combinations, and because there will be no interactions for the first 15 rounds, it is possible to plan in advance the best course of action for thes 15 first rounds. However, in the first 15 rounds it is possible to get already 2 or 3 stars. Of course playing that way kills the pleasure…
    Here is an example: say you have the blue team, and the action board is the one which gives 5 gold at the beginning of the game. Here is a course of action to follow:

    1: trade = 2 oil
    2: produce = 1 oil + 1 wood, upgrade n:1 = build from bolster
    3: trade = 2 oil
    4: produce = 1 oil + 1 wood, upgrade n:2 = build
    5: bolster, build n:1 = mill where there is oil
    6: move 1 worker from wood to oil
    7: produce = 3 oil, upgrade n:3 = upgrade
    8: move 1 worker from oil to wood
    9: produce = 2 oil + 1 wood, upgrade n:4
    10: bolster, build n:2 = monument
    11: produce = 2 oil + 1 wood, upgrade n:5
    12: bolster, build n:3
    13: produce = 2 oil + 1 wood, upgrade n:6 : STAR
    14: bolster, build n:4 : STAR

    In 14 turns you have already 2 stars, you are two steps away from a third one (with bolster), you have plenty of money, and made a few important popularity steps thanks to your monument. You have moved your hero twice as well, so you had also one encounter. It is quite likely that no other player would have bothered you yet, first because it’s quite early in the game, and second because you have bolstered so much that you are no easy prey either.

    Anyways, this is my general point, you only have 25 different courses of action to plan, and you can secure some advance just by planning in advance. It’s nice, but it does take the sweetness of the game away…

    Well, knowing that, i still bought myself the game, and will play without preplanned strategy. I hope nonetheless that some house rules or expansions will change that a bit. A simple house rule might be to start the game at a randomly choosen geographical location, but it might mess up a bit the balance of the game…


    1. You can’t start in a random location–the starting positions are very carefully based on each player’s Riverwalk ability (as well as their neighbors).

      It is true that Scythe is largely an engine-building game with the order of operations selected by each player, not the influence of other players. Neither I or our playtesters perceived that as a problem; rather, it was perceived as an asset.

      In addition to the 25 different combinations of faction mats and player mats, there is also the variable factors of the encounters and objectives.

      Have fun!

      1. Thanks Jamey for paying so much attention to our comments! And for your fast reply! The human factor behind the product is very important indeed!
        indeed the objectives are adding some variable. I would love to see those develop further in the extension which will come ;-)
        One wonderful thing about scythe, is that fighting is a way to get stars, but you can make a wonderful game without fighting. In that sense it is a true strategy game, and not a fighting game ( unless you play the saxons…)
        Therfore, if i may, i would wish for more objective cards, some would give stars, but some could give bonuses similar to encounters?
        Also i would wish for a development of diplomatic relations. So far the fights work wonderfully, the cards and bolster also offer an interesting degree of power of dissuasion. However would it be possible to encourage player interactions on a commercial level? Say with making workers meet without the presence of armies?
        Just a couple of ideas…
        Anyways i wish to buy the extension board, do you know where i could get that one and have it posted in… Finland?
        Thanks anyways for the great game, your heavy work and intensive thinking on this project brings us all lots of happy long winter evenings!


  75. Any chance of this world becoming a book or anything further. We love Scythe and want to see this world more! Also any chance of more realistic resources being reprinted? I came to Scythe totally too late to back it, but want to support it any way.

  76. I dont know how but i will buy this game and bring it to guatamala. I have read a lot and sounds great, its really dificult to find this type of games here in my country

    1. Juan: I think there are some online retailers in the US who will ship to Guatamala (though it’s expensive). We’re also partnering with a company in Brazil to make a Portuguese version.

  77. Greetings! I see that most (of not all) of your products state that they are shipped out from St. Louis and take roughly 2 weeks for delivery.

    If I happen to live or be in close proximity to St. Louis, is it possible to skip that delivery time frame and pick them up locally?

    Thanks again, loving Scythe!

  78. What does the Oct. 20th date actually represent? Date of shipping to pre-orders, to retailers for them to ship to pre-orders? Can you please clarify?

      1. Hi, Jamey. Thanks again for the speedy replies and for being so responsive. I was looking on here for a similar question I asked a week or two ago when the retail availability date was changed from the 20th to the 27th. I saw in the newsletter that availability will be the 1st of November, since games shipped last Thursday. Is this an estimate or a best case depending on location? I’m in Chicago, so very close to St. Louis. I don’t want to be bothersome, but my flgs seems rather clueless about when they’ll get the game in. If I’m in Chicago, does the Nov. 1st date apply to me or the Oct. 27th or possibly later? Thanks again for being so awesome. Sorry again to bother you, I’m just very excited about this game.

        1. Daniel: Yeah, sorry about the confusion. November 1 is a best-case scenario, though Chicago is pretty close to St. Louis, so I think it’s possible. It just depends on how quickly distributors get their games and how quickly they ship them to retailers.

          1. Holy cow! Your dedication to communication with the fans continues to astound me. Thanks again for replying so quickly. Looking forward to a quiet game of Scythe after the intense weekend of Halloween antics. Thanks, Jamey!

          2. Just wanted to add that I watched your How to Teach Scythe video. Excellent stuff. I struggle with teaching games since my group gets very antsy. Thanks for the great peripheral content!

      1. $40 shipping for Dials and Realistic Resources.
        $25 shipping for Realistic Resources

        Ordered Dials from MeepleSource to save me shipping costs of Resources.
        They must be HEAVY lol.

  79. Hey Jamey,
    Just got an email from Massdrop

    “Drop status update. I wanted to update you all on what we have heard from our distributor. Jamey from Stonemeier Games is refusing to fulfill the groups order for this drop. Our distributor has let us know that they only received a small percentage of the total order. We’ve attempted to source this elsewhere, but unfortunately it’s pretty clear we will not be able to fill the orders for this drop.”

    What is this bullshit all about?

    1. It’s unfortunate that Massdrop wrote the post the way they did. Here’s what really happened:

      A few months ago, I learned that Massdrop was running a “drop” on Scythe for $49 per game. At the time, Scythe’s first print run was sold out and we were finishing up production on the reprint.

      Stonemaier’s relationship with retailers and distributors is really important, so to see a company like Massdrop offering an $80 high-in-demand, temporarily out-of-print game like Scythe at such a steep discount was pretty alarming to me.

      We sell games to a lot of retailers (and all major distributors), and if those retailers/distributors saw the Massdrop sale and thought I was endorsing it, it could seriously damage our relationship.

      At the time, I shared my thoughts on the Massdrop page (you can still see those comments and how people responded to them). Certainly not my finest moment. And I have nothing against anyone trying to get a good deal on Massdrop–I may have done the same in your situation. Who doesn’t like a good deal?

      But here’s why Massdrop’s current status update is unfortunate: They’re making it sound like at some point either Massdrop or a distributor had an agreement with Stonemaier to sell them Scythe, which is patently false.

      They’re also making it sound like I limited the number of games their distributor ordered to unfairly hurt Massdrop. The demand for Scythe’s current print run far exceeds the quantity we made. There isn’t a single distributor who is receiving as many copies as they’d like to have.

      Now, this is true: A major distributor (whom I won’t name, because I highly doubt their other retailers would be happy to hear that they sell to Massdrop) did approach me after the “drop” to say that they sometimes sell stuff to Massdrop. They asked if I was okay with that. I said I wasn’t. That was that.

      Massdrop basically accepted orders from customers with complete uncertainty as to whether or not they could actually fulfill those orders in a timely manner. They could buy those copies from retailers if they wanted, but apparently they’ve chosen not to.

      I want to maintain a healthy relationship with retailers, distributors, and customers. I’m sorry to the people who bought into the Massdrop deal and won’t get a copy of Scythe that way, and I completely understand if my behavior makes you not want to buy Scythe elsewhere.

      1. Jamey, I think your behaviour here is totally justified, and you shouldn’t have to apologize for it.

        I was more than happy to pay the retail price for my pre-order of Scythe and its expansion. I really enjoy your games (I’m also waiting on my copy of Tuscany Essential to arrive), and I want you to stay in business. You and Stonemaier Games really set a high standard for how a board game publishing company should be run. You really are an example to follow.

      2. Okay no totally on your side
        It felt kind of sketchy the way Massdrop somehow magically could get these deals on sold out products
        Looks like just a company that forces deals by way of bad PR… like this scenario
        A respectable company wouldn’t have blamed you the way they did
        I’m not an avid customer of theirs but definitely won’t ever be now
        Keep on trucking Stonemaier… I’ll get your game eventually :)

  80. This makes me think of Settlers of Catan. But it appears to add an aspect that I have always wanted in Catan and that is warfare. I love the idea of battle mechs. $80 price tag though i’m not happy with.

    1. Based on common publishing prices, it should be a $100 game. But we decided we’d rather get it in the hands of more people than charge that much, so we undercut ourselves and set the price at $80. It’s up to you to decide if you’d like to reward that choice or not.

        1. Everything from the box, rule book, player mats, map, miniatures, wooden components, cards
          All these are custom made and fit for this game like any other professionally made game out there
          The amount of components is quite massive and if you’ve been in the hobby long enough you can guage how much a game costs (msrp) by just looking at it
          And yes this game easily sits in the 90-100 dollar price tag category on physical components alone
          So yes at 80 dollars it’s already a deal
          Sorry if you can’t “justify” a purchase at a certain price for yourself/your group
          That doesn’t mean that it should be cheaper, it costs what it costs cuz that’s what it costs
          The price doesn’t take into account the time and designing it took to actually come up with make and play test the game to make sure it works and is fun… Just the price of the pieces you get
          And you sure as hell get alot of toys for your purchase

  81. Hi there,

    bought this game in Essen and i dont know what the right words are but:


    Question: Is there a difference with the boardgame extension. i saw it german and english?? thx for info

    When is the release planned for the german expansion

    best regards


    1. Thanks Roman! The game board and the board extension are language-neutral, so they’re all the same.

      The German version of the expansion (which isn’t confirmed, but we have an interested partner) would be released in August 2017 at the earliest.

  82. Jamey, I think this is the best board game I have ever played. I am lucky enough to have a friend who has the collector’s edition with all the add-ons and bells and whistles. My only complaint is that I can’t play it whenever I want! Even without those extra features, this game is absolutely superb. The art is amazing. The gameplay is spectacular. It has just enough to be enthralling without being too much. I love the tracks and the 4x format, and I don’t know of any game that does it this well. That said, I am dying to get my hands on a copy for retail rather than trying to get into the price-inflated secondary market. I had been anxiously anticipating the October 21 release date of the second printing in the U.S. Unfortunately, it seems I am not the only person to come late to the party and this is perhaps the most popular board game right now. Are you surprised by the outpouring of support? What recommendation would you have for a guy like me to find a retail copy? Should I simply be patient with my local board game shop, or do you foresee a supply shortage to be an ongoing issue? I’m not opposed to grabbing a copy for myself on the secondary market as a Christmas present to myself, but I’m a little new to the idea of having this much love for a board game to spend $130.00 for the base game. I grabbed a copy of Euphoria at my local game shop to tide me over BTW, and I’m really digging that game as well. I managed to get in a game of Euphoria with the owner of the Scythe copy I’m so fond of playing.

    1. Jeremy: I’m really glad to hear you’re enjoying Scythe! Over the last few months we actually initiated 3 reprints to keep up with demand, the first of which is arriving in stores this week (then the next two in November and early December). Indeed, the demand caught me off guard–we’ve never had a game sell out to distributors before the printing was done! :)

      I’d recommend contacting your preferred retailer and telling them to reserve a copy for you. Retailers seem to be buying as many copies as they can, and even though they may not be able to get a copy from the first reprint,odds are very good that they’ll get copies from the second or third reprints, all of which should arrive no later than a few weeks before Christmas. You won’t need to spend more than the $80 MSRP (and hopefully even a little less). Good luck!

  83. Got the German Version of the Game today.
    There is a misprint in the German Rules:
    The Monument gives you a Bonus for the Bolster-Action, not as stated for the Upgrade-Action.

  84. Hey Jamey. What a wonderful game and player xperience! I do love it!!!Can’t wait Invaders from Afar! One question, Have you already planned others extensions. Is there a chance or it would be too difficult… Thx for your reply :-)

  85. Hey Jamey,

    When (if it’s still being sold) will a collector’s edition of the game next be printed and distributed? I’d love to give it as a gift for my brother for the holidays!

    1. Thanks for your question, Lenny. There’s a detailed answer to this question on this page, and I’d recommend reading it (the core content at the top), but I’ll answer in brief: We’re not making more boxes that say “Collector’s Edition,” but you can buy all of the content in the Collector’s Edition from various retailers. Alternatively, we will soon launch our charity auction for the final 10 copies of the Art Connoisseur Collector’s Edition–stay tuned to our e-newsletter for an announcement for that.

      1. Thanks for your reply, Jamey! I would be fine with buying the contents separately but I haven’t even been able to find a copy of the base version of the game anywhere. Do you happen to know when they will next become available? Thanks again!

  86. Im wondering if there is an action strategy to decrease ennemy popularities. :-) I thought about using my workers during fight and loose the combat. Unfortunately i noticed that only attackers loose popularity if he wins.

    1. There isn’t a direct mechanism to make opponents lose popularity, but you can indirectly impact that by getting your workers out in the open so aggressive opponents lose popularity if they move into those worker territories (whether or not there’s combat).

  87. Hi. Will you do a reprint of Invaders of Afar ? I looked for in many stores (in France and Switzerland) but it is sold out everywhere. Thank you for the great games, Viticultur is my favourite but Scythe is closed to take the first place. Greeting

    1. Michael: Invaders from Afar hasn’t fully arrived in stores yet–that’s why you’re not seeing it yet. :) It’s possible some pre-orders are sold out, but we made a LOT of copies of it (enough for everyone who has a copy of Scythe). In Europe you should start to see it in stores the week of December 12.

  88. Hello Jamey!
    I was wondering, you put lots of efforts to make really great game components.
    So i decided to make a really elegant wooden box organizer which would show the beauty of the game and help the setting up (I put the picts on bgg scythe->forum->general->fanmade box organizer, please go have a look :-).
    While building it it came to mind that it would be great to have miniatures made out of lead or tin… you know the feel of something heavy and cold like mechanical mechs… tell me Jamey, could there be someday a special deluxe edition with lead miniatures?

    1. Philippe: The metal we use for metal components is zinc (lead is dangerous). But I like the idea of someday making zinc versions of the mechs–that would be really cool.

      I’ve seen the beautiful wooden organizer you made–it looks great!

      1. Wow you are fast! I was just adding the new picts with mahogany color and the gold decorations… hope you saw those too at the bottom.
        Zinc sounds good, i’d definitely want one of those!
        Ps: You are a social wonder, on bgg, facebook, here…

  89. My son and I played our first 2 games of Scythe this weekend and LOVED it we had a blast. However I have one question that we can’t seem to find an answer for. On one of the factory cards there is a symbol at the top that is an = sign with / through it. I think we interpreted what it meant correctly but am still not 100% sure and can not find an explanation in the rule book. Please help.
    Again this game is awesome!

  90. Hi Jamey, really loving Scythe a lot and it’s become my personal favorite board game. In addition to physical I’ve been playing it in TableTop Simulator with far-away friends (Berserk Games did a wonderful job on it) and enjoying that greatly. One neat thing I like in it are those unique mats that have designated spots for all the player items; faction mat, player mat, secret objectives, factory card spot, etc, and the corners have artwork of the faction leader. Would these mats ever be something that might become actual official add-ons for the real life version? I get the feeling their size might not actually be feasible for the average house table since the Scythe board is pretty big as it is, but they just look so nice I have that burning desire to have physical versions! (also apologies if this type of question has been asked already elsewhere)

    1. Joey: I’m honored that Scythe currently holds your top spot for favorite board game! I’m glad you’ve enjoyed the TTS version.

      Several people have said they liked those mats, which were designed by TTS. As you said, because of their size, I don’t think they work in real life unless you have a giant table. However, TTS was generous to make them available as a download, so your local copier could print them out for you. The link is here:

      1. Much appreciated! P.S. Got to play with the expansion for the first time this weekend and it felt like the new factions fit in very naturally, which was excellent. Albion is a very dangerous foe once they get Sword & Shield active!

  91. Hi Jamey and team,
    We just received Scythe in this latest printing here in Canada, and enjoyed our first night of playing it; all the high praise is accurate!
    One of the faction mats is physically separating quite a bit (it was obviously 2 layers glued together); what should I do about this?
    Thanks for making a really fun game that should stay at the table for a long time.

    1. Ryan: That’s correct, the assembly process for the player mats involves gluing together two separate pieces of cardboard (and each of those layers has a piece of printed paper glued to it). If you apply a touch of glue to it and leave it under a heavy book overnight, it’ll be good as new.

  92. This may have already been asked/answered but I just came across Scythe and love the game. Is there any plans to offer the realistic resource tokens again? I found the Game Trayz website suggested by others but it lacks a wood resource token. Wish I could have been a part of the kick-starter, but i did pick-up the metal coins, and promo packs separately. Would love to fins the realistic resource tokens as well. THANKS!

      1. Wow, fast response! Great, I signed up for every news letter associated with Scythe including the digital version. Scythe is the best board game I have played in years. Look forward to adding the promo stuff to my collection! Thanks for the list you linked above, got to get it all, haha!

        Congrats and great job on Scythe, really amazing. Do larger scale zinc mechs in 2017 is my suggestion.


  93. Hello. I was told about your game today by a friend who recommended it. I’m excited to try it out but am wondering are you only selling through Amazon, or through other sites as well? Also I see the price at $80 but Amazon has it at $110 to be released 1/23/17. Is that a different edition?


    1. Desiree: Thanks for your question. I actually don’t sell Scythe through Amazon (or directly to customers)–I just sell it to distributors, and they sell it to retailers, and they sell it to you (or through sites like Amazon). I think the price might be a little high right now because the latest printing is largely sold out, but we have a new printing arriving in 2 weeks, so the price should go back down. Here’s our retail locators so you can check out some of the stores that may already have it:

  94. Hi Jamey, I just read about possible metal mechs for Scythe…I think any additions to this brilliant game would be a hit. I’ll be first in line to buy them…can’t get enough of this game…I’m playing online for now til I can get a copy…more additiona to Scythe? YES PLEASE!

  95. is there a Missprint on the German Version of the Mechanical Playmat?
    there is a Worker Printet over a Worker in the Trade/Upgrade section. So it could be sayin; Trade with 2 Worker (instead of one like every other playmat says)

  96. I asked once before, but dont see my comment here.

    Is there replacement pieces for sale.. such a structures, faction stars, upgrade blocks? I hop it never happens, but i feel that at some point I may loose a piece or two?

  97. Hey jamey .. I’m just wondering when scythe will back in stock in stonemaier games I hope you give me a specific time I’m so exited to buy this game

    thank you .. Looking forward

  98. Just played my first game of Scythe last night. Perfect for a few players. Loved the everything about it. One thing that came up, when a player enlists: the specified slot (e.g. mech deployment or building) is taken into consideration only when an opponent uses the ability or is it also applicable for event cards & factory upgrades? Example: I have paid enlist for buildings and a) an opponent has an event where he chooses to pay 2 popularity to get a building, b) an opponent has a factory upgrade that can produce building. Do I get the enlist benefit in any of the situations?

    1. AxYiannis: Thanks for your question. The ongoing recruit bonus only triggers when you or an adjacent player uses the bottom row action on their player mat (not an encounter or Factory card).

      1. Thanks for the reply. On another note, I have detected a small inconvenience as regards the battle-dial. Firstly, you cannot bluff if you are going to use a card or more or not (hiding it behind the wheel only works in part). Secondly, please check the dials used in “x-wing” & maybe try to incorporate something that can represent the cards (e.g: a twin dial that hides each part- one showing the power used & the other the cards used). Maybe it would also help if, each faction has a 0 power-battle card (to help bluffing)

        1. AxYiannis: You can do what you’re describing in Scythe, as you can take all of your combat cards into your hand and pretend to put one behind your power dial. The power dials are designed so that they completely conceal whether or not a combat card is there.

  99. I understand that this might have been asked before but the KS mentioned that the Collector’s ed will be available in retail, when will this be available?

  100. Hi Jamey, my group and I have been playing Scythe for a while now, and we have noticed an aspect that in our opinion is not really well balanced. We are talking about the order of play.

    As explained in the Rulebook (page 8), “the player with the lowest number in the label on their Player Mat will go first. Play proceeds clockwise from there.” This does not really seem to make sense in terms of balance: the play should proceed according to the increasing number of the label on the Player Mat.
    Indeed, the designer’s note acknowledges that higher-numbered Mats are increasingly more lucrative (to take into account the fact that those players are more likely to have one fewer turn), so we do not understand why the game simply proceeds clockwise from the lowest numbered Mat.

    We mostly play with 5 players, so the starting Mat is always #1. When the 2nd player gets Mat #5 he has an unfair advantage in terms of resources. Similarly, when the 5th player gets Mat #2, he is significantly hindered. We had a few games in which the two cases happened simultaneously and the differential imbalance was quite serious: the end result was always a win by the 2nd player and a frustrated 5th player who never had a chance. We believe this detracts from the fun of the game.

    We currently house-rule the game so that the order of play follows the label on the Mat, and that looks like an easy fix.
    However, we are curious why this was not made the standard rule in an otherwise carefully balanced game.

    Thank you,

    1. Matt: Sure, this is addressed in the FAQ:

      “The starting resources on the player mats are staggered based on two factors (both of which have a very minor impact on the game): One, player order. Two, the playtest data for each individual mat (which shifted around in terms of numerical order during playtesting). So even if the #5 mat is in the second position in clockwise order, part of the balance of that mat’s starting resources is that the #5 player mat appeared to be ever so slightly weaker than the others during the blind playtest process.

      Overall, though, the impact on the game is very, very small. If you find it’s more fun for you to deal out the mats clockwise by number, it will not break the game.”

  101. This weekend: two games of Scythe played with 6 people and 5 people. Thus far, all of my friends loved the game for one or another aspect: duration (even with 6!), theme/art, strategy (passive vs aggressive), replayability.
    After the first game, there was a discussion on a passive strategy being too rewarding considering the Albion player (me) turtled the crap out of the game and won. But when in the second game, the aggressive player (Crimea) won the game that argument was countered. That’s what I love about this game – not one game is the same and truly everyone’s contribution matters. Combined with the fast pace per turn and the connection between players because of the conscripts and the sometimes enormous gap closing it keeps all players focused. The only thing that I was unable to counter was the comment on the starting player, people said it should not matter which board you pick and that after the 7 players expansion it’s strange that a player with the ‘3’ board can be last, while if there would be no ‘2’ or ‘2a’ board in game he would be first…I was unable to explain.
    Nonetheless, awesome.


    1. Thanks Jan! I’m glad your group has a good time with Scythe. :)

      I address that question in the FAQ (, but I’ll also post the answer here:

      “Since the first player is the player with person with the lowest-numbered player mat, it’s possible for the next player (clockwise) to have a much higher-numbered player mat with more starting components than the next player. How is that fair?

      The starting resources on the player mats are staggered based on two factors (both of which have a very minor impact on the game): One, player order. Two, the playtest data for each individual mat (which shifted around in terms of numerical order during playtesting). So even if the #5 mat is in the second position in clockwise order, part of the balance of that mat’s starting resources is that the #5 player mat appeared to be ever so slightly weaker than the others during the blind playtest process.

      Overall, though, the impact on the game is very, very small. If you find it’s more fun for you to deal out the mats clockwise by number, it will not break the game.”

  102. Do you know when the Automa decks will be available on Ala Carte? the website still shows the week of January 1st and Meeple Source is sold out of preorders.

    1. I’ll ask Meeplesource about that–we made so many for them that they shouldn’t be sold out.

      That said, I got an air mail shipment from Panda this morning, so they may have included some Automa decks in there. Check back on our website later this afternoon.

  103. I was looking on the Scythe page and it says “Reprint schedule (estimated date of retailer availability in the US [other areas vary])” and then dates are listed below. Is that when the game will be reprinted, and then later shipped to retailers, or the actual estimated retail availability dates? Thanks.

  104. We are confused. When/where can togawa paver trap. Encouter/ battle only or anywhere they choose that they landed on

  105. Finally was able to get a copy of the collectors edition. Such a beautiful game. I have only played through a few times solo and it is very enjoyable, plan to purchase more automa decks when available.

  106. Hei Jamey. I just was wondering… what about a house rule in which the workers alone can move on spaces occupied by other workers alone without any fight occurring. Workers are no fighters. That means resources which stay on the board are available to several factions, which means whenever you produce or use resources there is a possible interaction with other players. The idea being of indeed interacting with other players regularly, without involving fighting. after all Scythe is not a fighting game. that might also influence the location of armies, since the popularity rule still applies if a mech comes or is built on the hex where several workers are. because of the limited amount of workers available, this would not either too much hamper the game of players with too many visitors. In fact visitors might also produce resources you might be able to use… anyways, Jamey, you obviously has spent much time organizing perfectly the game, so I was wondering that you might have thought about that, and I’m curious as to what was the result of your testing/ thinking… (I’ll put this question on BGG as well, to get the players opinion… I’m curious… It comes with the liking of the game!! :-)

  107. Hi Jamey,
    Received my game a couple of weeks ago, and have been enjoying it immensely! Have played with 2, 3, 6, and 7 players – every game was remarkably enjoyable! I have a couple of questions I am hoping you can help me out with. First, my player mats (and to a lesser amount, my faction mats) are bowed quite a bit (they arch up in the middle). I have tried pressing them flat under weight, creating bridges with weight on the centers to bend them down, but haven’t been successful in getting them to lay flat. Have you heard of any others dealing successfully with this issue? Second, I am interested to know if you have explored any team-play rules with Scythe. It seems like we could just form “formal alliances” and count up our stars together at the end, but was curious to know if you had any suggestions for that type of experience. Anyhow, I’m loving this game, and it is probably number 1 on my Best of…. EVER list!!

  108. Hi…is/are there any add on packs of encounter cards coming…?..i.e. an entire pack as opposed to a couple of select extras….as they are great fun to read and admire as much as enhance the game….would love a few actually!!!! a massive pile! would happily have a pile of 150…haha . The game’s great!

    1. We’re slowly accumulating more encounter promo cards (see notes near the top of this page about them). They take quite a bit of time and effort for Jakub to illustrate, so I think it’s through promos like these that we’ll continue to release them, not in a big pack. Though that would be cool!

  109. Jamey, Scythe is awesome…we got a retail version but upgraded with coins, got our hands on the KS promo packs, added extra plastic containers, got the Invaders expansion (with the new for that coins on the way now), and just got the extension board. So we’re set!!

    EXCEPT…you mentioned in a video recently about another Scythe expansion. Is it too early to hint at any content of what that may entail? One basic thing I would predict might be more Objective cards and new ways to acquire more than the 2 each faction starts with, but that’s just a guess. (I’ll try not to drool too much while I wait for a response.)

    P.S. Just got Euphoria the other day and we’re really liking that. Such a great theme and clever stuff going on in that. Pre-ordered Charterstone…so we can officially count you among our favorite game designers now :)

    1. Thanks Rich! We’ll announce details of that expansion in our March 30 e-newsletter. :) I’m glad to hear you’re enjoying Euphoria, and thanks for your confidence with Charterstone!

  110. hey Jamey. I see that you have just announced the new expansion, the Wind Gambit and I have read some more about on Boargamegeek and I would like to echo a suggestion for the design of the ship miniatures. Please make the stand easily removable and make sure that there is some flat, level space on the bottom of the ship minis so that they can be placed on the board without tilting. Essentially make the use of the stand an aestethic choice instead of a mechanical necessity.

    1. Joakim: Thanks! Yes, the stands will definitely be removable, and the ships are flat on the bottom. However, you’re not going to want to put them directly on the board–it’s a necessity for multiple reasons, namely space (they’re huge) and mechanics (airships do not control territories).

  111. I’m having trouble figuring out what the combat multiplier us by the combat card pile on the game board… Anyone help me out?

  112. Hey again, Jamey. I have just read your article, one box to rule them all and I have also seen a mention about more expansions beyond Wind Gambit. About those exåansions please either make just a small box of cards like the Moors expansion for Viticulture or combine them with a Big Box insert option if there are more miniatures.

  113. curious if the new resolution module will be available a la carte as i’m interested in those but not in the airship module (mostly due to not being able to store those in the core box). thanks!

    1. Thanks for asking, but no, we don’t sell that type of thing ala carte. It’s only $25. If you’re concerned about storage, the expansion will come in a beautiful, concise box, or you could invest in the big empty Scythe box we’re making–it’ll fit all things related to Scythe.

  114. Congratulations on this fabulous game … it is by far my favorite game.
    But I have some problems in understanding Automa’s rules in English.
    Would it be possible to share these rules in Portuguese (my native language) on the Scythe website as you did with the general rules?
    Even because they already exist in the edited version for Brazil.
    I await your attention.
    And a great continuation in the creation of new games.
    Thank you
    Paulo Mendes

  115. Hello! Meeple Source just ran out of the metal coins, but I notice that the Viticulture metal coins and Scythe realistic resources are on pre-order for June. Does this also mean that the Scythe metal coins were also reproduced and will be available soon? I am trying to setup a group order for my gaming community. Thank you!

      1. Im from the Philippines and will be visiting the US in early July, would I make it in time for when the restocks happen? Thank you for the great game! It is a big boon for people like me who mainly play solo

    1. Christian: I’m the publisher, so I’m a bit biased when I say yes. :) Maybe ask this question in the Scythe Facebook group or on BoardGameGeek to see what people say? Thanks!

  116. Hey Jamey,

    congrats to this beautiful game and I hope you are very well. :) I have a question about the yellow nation and sorry for my english, it isn’t very well^^ When I use the skill of steeling a fighting card from my oppenent, can I use it on my own in the same battle so that I have two cards instead of one? We think this is a little bit overpowered, when it’s right. Thanks so much and keep on your games, they are magical.

    Best Regards

    1. Oh I forgot one thing. I want to order one additional pack of the ressources (not real ressources). Is it possible to get another pack of them? Thanks :)

    2. Markus: Thanks for your question about the Crimean ability. You can only use combat cards equal to the number of combat units you have in that combat. So if you start combat with 1 combat card in hand and 2 mechs in the combat, you first steal the card, and then you could use it in that same combat (1 card per mech).

      We do sell resources ala carte on our website. Shipping is a little expensive, but after you pay it, if I can find a helper with those resources in your area, I’ll send you a partial shipping refund. Otherwise they’ll ship from the US.

  117. Hello Jamey, any plans to release an Essential or maybe Definitive Edition, so people who wants to have everything, especially in EU, don’t have to go crazy because of the insane fragmentation for finding all the extras, or spend a fortune because retailers take advantage of the situation selling overpriced extras?

    I was also wondering how come my recent comment about price and your reply with price breakdown and the useful link of international retailers were deleted, it was actually very useful.

    1. Marcello: Thanks for your question. It sounds like you found the prices. I agree that the extras are quite fragmented, though the idea is it lets people pick exactly what they want (and not what they don’t want). There won’t be any different editions of Scythe in the future.

  118. Hi,
    A year ago this game came to my attention, and I was utterly enchanted by the beautiful art. Friends of mine hemmed and hawed for a long time, saying, “sure it’s pretty, but…” I would read one review and be sold…and hear another review and swear it off. “It’s too expensive, it’s not a good fit for my game group, it plays too long, I can’t afford it, it’s not really that good…” And on and on and on.

    Well, here we are a year later, and I wanted to congratulate you. Origins and Dice Tower Awards, so many accolades, and after all the hype, the emergent voice I hear these days with regard to Scythe is “it lives up to all of it.”

    My wife and I were browsing through Amazon this last Tuesday, looking for Prime Day deals, and out of the blue, before I could protest, she had added it to her cart and sent it hurtling toward our house. It came in the mail yesterday. After a year of waiting, I now have a copy.

    I’ve read a lot about your KS thoughts and suggestions. I know that at times the process of bringing this creation to life was trying. I know you’ve probably had your share of trolls and nay-sayers, and there were probably days when you thought “why bother?” I’d like to thank you for bothering. Because now, I have a beautiful world to get lost in. I have a continent to explore with my wife and kids. I have amazing quests to go on and incredible encounters to navigate. I only wish I had found out about it in time to be one of the lucky folks to help bring it to life.

    We’ve already preordered Charterstone. Jamey, have a great day, and thank you for all you do. I apologize if this rambled a bit…I guess when something really means a lot to you, it’s hard to express that in a coherent way.

    1. Clint: Wow, thank you! I put a lot of heart (and time) into Scythe, so it means a ton to me that you would take the time to write this. I hope you have fun getting lost in Scythe. :)

  119. will the extra automata decks sold on meeplemarket or other retailers will include the Invaders from Afar cards ? thank

    1. If you don’t have Invaders from Afar, you don’t need the Invaders from Afar Automa cards. Perhaps I’m misunderstanding the question? When did you get your copy of Scythe?

      1. got it last week.

        suppose I buy the Invaders from afar, and then multiple copies of the automa deck to play against many opponents, will the extra automa decks will have the automa cards from the invaders from afar ?


        1. The current version of the Automa deck incorporates all of the changes that the 4 replacement cards in the ‘expansion set’ add to the original version of the Automa deck. No one needs the ‘expansion set’ for the recently produced Automa decks.

          The current version of the deck will work with any faction (original or expansion). The original deck wouldn’t work with the two new factions. The 4 replacement cards (the expansion set) are identical to the cards they replace in the original deck, with the following exception: These 4 new cards have faction specific actions for the two new factions. Therefore, you ONLY need to have these cards in your deck, if that deck was published before the expansion and if you are having the Automa play one of the two new factions (the new cards still work fine if you are not playing one of the two new factions).

          If you are updating original Automa decks, you need a maximum of two expansion sets and this is only if you are having the Automa play as BOTH of the new factions at the same time. As an example, you could play as Albion against the Automa who is playing, Togawa, Rusviet, and Polonia, with three Automa decks, but only one needs to have been updated with the expansion set (for Togawa).

  120. Ooooh Jamey I see a new scythe expansion is growing (5%)… you big board game brain, please let us insights into your new ideas! I’m so excited.

    1. Thanks for your enthusiasm! It won’t be until after The Wind Gambit releases that we talk about the final expansion–there’s lots of work to be done on it in the meantime. :)

      1. I was very happy to get a German copy of Scythe (currently there is no more on the market).
        Then I got directly the “Invaders from Afar Expansion” and I am incredibly looking forward to “The Wind Gambit Expansion”.
        Now I see that there one more idea grows, that makes me very happy. Thanks for your courage to turn your ideas into reality.
        Through your games (Viticulture and Scythe) I meet again after 18 years with my school friends to play.

  121. Fantastic game. I’m the type of gamer who likes to play many different games in a sitting. Scythe however has changes that. I have no problem playing it three times, one right after the other. My wife was skeptical when I showed her the review videos. Since our purchase in May, we have played it over 30 times. She loves it as much as I do. Now I’ve been slowly getting all the goodies to bling it out. We are in anticipation for the Wind Gambit expansion, and of course seeing what’s to come. Thanks for the great game’

  122. Got the base game last week and played it with my gaming group a couple of times. Everyone loved it and is looking forward to playing more. I will be picking up the expansions for sure! Unfortunately, my current table is a little too small for the game, but I have been looking into purchasing a gaming table. Do you have an estimate of the recommended play area?(both with and without with the board expansion). Thanks!

  123. Great work on this game Jamey! Scythe and Viticuture are quickly becoming two of my favourite games. My wife and I have played Scythe competitively, but we are spending more time now playing co-operatively against two automa opponents. It’s brilliant that it can be played in a variety of ways and I love the way that you put so much work into the solo mode and continue to support it in the expansions. Are there going to be any more reprints of the board extension and the metal coins? Thanks again for making these great games.

    1. David: I’m glad you and your wife have had fun playing against Automa opponents! Yep, we’re constantly reprinting everything Scythe related. :) More board extensions and metal coins should arrive in retailers in early November.

  124. Sorry if I’m being stupid, but I know that you can place flags on the factory, but because the factory counts as 3 tiles and the flag counts as 2, does that mean the factory is now 5 tiles if you place a flag on it, or 2?

    1. Khalil: The flag increases the value of a territory by +1 for end-game scoring (if you control the territory), so the factory with a flag under control of the Albion player counts as 4 territories for end-game scoring.

  125. I just picked up the Invaders expansion and the board extension. What a beautiful game! The flexibility of the Automa make this a real treat to play solo. Thank you for such a great game. I’m looking forward to the new expansion.

  126. This world is large and very captivating to think about. I love to imagine myself in this alternative world, with all of its unique details. I really wish there were more alternative eastern factions in it like Austro-Hungary; Romania; Finland, maybe even Turkey or balkan nations.
    I even have ideas for the names: Habsburgyar Empire (or Habsburgo-Magyar Empire); Rumanian Principality; Finnobaltic Commonwealth; Balkanic Federation and Turk Sultanate.
    I really hope to see the incredible alternative univers expand this way or at least to know more about the lore of it.
    If not with game expansions and material, then at least with some sort of story to show the lore, and more art about this, (maybe about common equipment and characteristics in those countries, and a more detaile map with those included). Please make it true. Greetings from Romania.

  127. On the airship tile #14 “Reap” the last phrase says “produce +1 resource of that type here. My question is where is “here”? Is it on the ship or on the territory?

  128. Hello, I just received scythe for my birthday and am super pumped to play it. While I was opening all the components up I realized that one of the sets of retainers for one of the two dials came with two male sides and not one male one female. Can I get a single female side please, I am willing to pay for it and shipping. Thanks for your time, joe

  129. I also received Scythe for my birthday :) and had the same problem as Joe: two male rivet pieces instead of a male + female piece. I submitted a request via the replacement parts form. My wife and I just watched a video on how to play and are super excited for our first game.

  130. Hi, my local mode shop recommended Charterstone, which we absolutely loved, and on the back of that we took the plunge and bought Scythe this week. I would just like to say that we’re blown away by the theme, build quality and game mechanics. This has rapidly become our favourite game (though we still love Charterstone), and we can’t wait to share it with the family/gaming group! Great game and thanks.

  131. Hello, As I’m considering to buy Scythe, I’m wondering if a Dutch version will be launched in the near future, as a few of our players don’t understand English that well. I’m going for the collector’s edition, but it seems not possible to get them in Belgian stores :-(

  132. Bought Scythe here in UK. Do you know who may be selling the board game extension so can have a large game board? Art work looks lovely!

  133. I just recently purchased my game through amazon as new and when I opened it and started to inspect all my pieces I noticed that one of my White Mechs is missing an arm. Is there a way to have this one piece replaced? I am in the Army and currently stationed in a remote location in Sinai, Egypt. Amazon arrives the quickest, but mail can take as long as 3 months to arrive or ship out.

    1. Travis: We can certainly send you a replacement part if you fill out the replacement parts form on our website. We ship via USPS. I’m not sure how reliable the Army’s forwarding system is (we would want to ship this to a US address and have them forward it to you), so it might be better for you to just play with the mech as is for now–it has character!–and send us an address in the US where you can pick it up the next time you’re here. Thank you for your service!

      1. Jamey: Thank you for the guidance to resolve this issue. I have completed the form and the game will go on. I have to say I read quite a few comments here and on the replacement parts page and I can say that I truly appreciate your customer service as much as I appreciate your game. Your success is admirable. Thank you!

  134. Do you have to take the entire bottom row action? Example: You pay whatever price is listed, however I do not want to take the enlist action at that time but I do want to take the 3 coins that come along with paying the bottom action price? ( The enlisting action would end the game)

  135. Dear Mr. Stegmaier,
    i really enjoy playing scythe, and i´m a huge Fan of the artwork, which for me is a key element for the “game feeling”. Sadly, the buildings in the game do not line up with the attention to detail that went into all the other game parts. Will there be something like realistic buildings available in the future?
    I´m also very excited about the next expansion!

  136. Just dropping a positive comment here, Scythe is hands down my favorite board game and I seriously doubt it will be dethroned anytime soon. I’m looking into buying all of your games over the next several months. Based on my experience and so many review videos out there it is so obvious how much thought and care you put into your games from both a mechanical and aesthetic point of view. Good luck with everything Jamey! You have lots of supporters! :D

  137. I really wish I had found Scythe much sooner than I did, picked it up yesterday at a local game store and it has blown me away. Our first game lasted almost 4 hours because we were rereading the rules and catching mistakes as they happened but every second of it was a blast. I’m an adult and I can’t ever remember having this much fun playing a board game ever in my life and it was an experience I won’t soon forget, can’t wait to play more Scythe and get the expansion packs! Thank you Jamey Stegmaier for an amazing game.

    1. Steven: Thank you so much for sharing this! I’m really happy you had so much fun with your first play (especially given the playing time–I promise that time will decrease now that you all know the rules and can use the overlapping turn mechanism). Feel free to join the Scythe Facebook group if you’d like–it’s a great community.

  138. Hello Jamey, I want to send you all my thanks and admiration for such excellent games, I am from Costa Rica, I bought Scythe from one of your re-sellers in Spanish, I am impressed!!! Mechanics, theme, strategies and tactics are perfect!! My favorite game so far with friends and family, we’ve got blown away 10/10!!! I am glad to realize that there is still people like you taking care of what a board game should be, I am waiting for Fenris to complete my collection.

    One question: Do you play chess? because in my opinion Scythe has a lot of it. For example if you compare then based on the strategies (looking into future moves = consequences) and tactics ( the best move = knowing what to do in the present) they are very similar on that and not all games provide such combination.

    1. Thanks David! I’m glad you’ve had so much fun with Scythe. :)

      I did play chess quite a bit when I was younger, so it’s possible that experience had a subconscious impact on the design of Scythe.

  139. Hi Jamey, I just wanted to say how impressed I am with your incredible customer service. I had a problem with a couple of pieces, and you sorted out replacements at no cost immediately. I wish more businesses had your attitude, which I expect and hope will pay dividends in taking the Stonemaier brand from strength to strength. Scythe is a work of art that stands tall amongst its peers. Thank you for making board game night so much fun!

  140. Absolutely fantastic service! I sent a request for a blue star x1 and a blue meeple x1 as they were damaged in the box I bought. Without any need of me sending photos, paying for shipping or providing anymore info than what the issue was – I’ve been sent both pieces very quickly. The perfect example of great customer service, Thank you so much for making the process so easy! 10/10!

  141. Hey Jamey, I am waiting for my local game store (“Your friendly neighborhood game store” (yes, that’s the name)) to get a copy. Can you tell us when the second printing is coming out? Are there any differences between the first and second printings? Also, any chance of rethinking the legacy add on?

    1. William: The second printing of Scythe shipped in September 2016. :) We’re now on the 9th printing, and it should be back with distributors in a few weeks. There are some minor typos fixed in the rulebook, but no mechanical changes. We’re not making a legacy version of Scythe, but the third expansion–The Rise of Fenris–is a campaign expansion with unlocks.

  142. Brilliant game. I’m terrible at playing it but the artwork, rules and strategies involved in the game are amazing.

  143. Hey Jamey and crew, you have smashed it out of the park with this game. Great work. Been playing for a while with the family. Keen to hear how people have powering down Rusviet? Even with Industry care removed they very powerful. Keen to hear what team recommends both how the game is setup and game play strategies. Can’t wait for 3rd expansion.

  144. I love the game. My friends were a bit sceptical at first but turned around and share my enthousiasm. Now I have started to upgrade my scythe. I just bought the wind gambit and the 6 and 7 player upgrades.

    Is there a way I can get my hands on the colors of the artwork? I want to start painting my mechs and faction hero’s. There is so much paint out there that I have no idea what to get. Thanks in advance.

    Jeroen van Opdorp
    The Netherlands

    1. Thanks Jeroen! While I don’t know the colors of the artwork, the colors for the plastic we use for the miniatures is as follows:

      • Bear: White
      • Wolf: 426C
      • Monkey: 2612C
      • Tiger: 711C
      • Boar: 575C
      • Eagle: 7409C
      • Ox: 307C

      1. Thank you for the quick repley. The color of the base is not what I’m looking for because that would be the part that stays the same. (To identify the different factions) But I looked at bit deeper on this site. And I found some great artwork which I can use for painting.

  145. Hi Jaime. Any recommended brand of card sleeves for Scythe? I know FFG sleeves are a bit long for the 70x110mm cards.

  146. Hello
    a point of rule when a Mech of the Polish faction with the ability Camaraderie arrives on a territory where it only has workers, it provokes the flight but does the player lose points of popularity?
    The digital version of the game does not apply this effect.
    Thank you for your reply

  147. Jamey, thanks for the work you put into this game! My wife and I bought it since most games of this nature give you a handicap to play with only two people, but this is one, we can enjoy all the aspects of the game with just the two of us (or with a party). We really enjoy the constant threat of battle without the game being dominated by playing on the offensive. Finally, we enjoy that every game is so different, with many ways to win that give less experienced players a chance to still defeat the more experienced if they capitalize on things that others aren’t thinking of. To my shame, I still haven’t purchased the expansions since I feel like I haven’t exhausted the base game, a wonderful dilemma to have, but excited for when I do! Looking forward to many more evenings playing this game! Just wanted to let you know my appreciation and the fun my wife and I have with it.

  148. Hi Jamey.
    I recently bought a pack of Mayday sleeves for the large cards. They seem to be a bit snug around the cards and cause a tiny bit of bend. Are there any other solutions for sleeving the large cards? I saw a survey you put up a while ago about custom sleeves. Did this ever happen?

    1. Clint: Thanks for your question. I’ve heard that some printings of Mayday sleeves fit better than others–if you contact them, they may send you replacements. We don’t have any custom sleeves.

  149. I don’t know if someone asked this but dont you think it’s a great material for a book ? I woud read the hell out of it :D

  150. Hello Jamey,
    Could you give me an estimate on the physical weight of The Rise of Fenris. I’m unable to find this.
    Kind Regards,

  151. I bought a copy a month ago, and so far, it is great! I mostly play solo, and I beat the Automa 86-63!

  152. Hi,
    daughter received Scythe & Invaders from Afar for her birthday yesterday. She’s very happy now. Looking forward to start playing this game. :)

  153. Will the last expansion (RoF) fit inside the box with the core game and the 2 additional expansions? Because, the insterts inside the Legendary Box are the same size as the first two expansions, but I think the Fenrir box will be bigger

    1. Here’s my answer to the same question you posted on the Legendary Box page (which is the right place for it): “Absolutely, all components inside all 3 expansions will fit inside the Legendary Box. You may need to try some different configurations (which may or may not include the filler tuckboxes), but it’ll fit.”

  154. hey all, just curious how come its so hard to get the invaders from afar expansion for msrp? amazon has a few sellers offering it for 50-60 dollars.

  155. Hi, I was wondering. Could we get some art or information as an update the the world map of the game? Even after all the expansions, the only map shows only the main 5 factions. I am especially curious now with all the action surrounding the Factory, and since it is located on the territory of what would be my country. It would be awsome to at least get some clarifications on the border changes after the Great War and how that affected the current unknown countries of Europa.

    1. Vlad: I’m a little confused by your question. The map shows all 7 factions (5 from the core game, 2 from Invaders from Afar). The map is static, but if you’d like to know how the story of this area changes over time, I’d recommend reading the backstory in the rulebook for The Rise of Fenris.

  156. Hi! Just played the Automa for the first time last night, and I’m blown away by how clever it is! One question: I have the Invaders From Afar expansion, and the rules in the Automa section mention replacing certain Automa cards the first time you play with the expansion. Are these permanent changes going forward, regardless of whether or not you’re playing as or against one of the new factions, or are these substitutions only for when Togawa or Albion are in the game? And if permanent, where can I get more of these replacement cards for additional Automa decks? Thanks!

    1. Thanks, Clinton. It’s words like those that keep us going with our Automa work.

      Yes, the replacement is permanent, but the replacement cards only add a few icons specific to Togawa and Albion. They have no effect when used with just the base game.

      You need at most 2 decks with the replacement cards and that’s only if you play a game where both Togawa and Albion are controlled by Automas.

      Later printings of the base game and extra Automa decks have the replacement cards instead of the original ones, so your decks might already have the replacement. Let me know if you don’t have two decks with the replacement decks then we’ll try to figure something out, so that you don’t have to buy a full new Automa deck to get those two cards.

  157. Also if an airship moves into a space where a mech exists, can they pick up a resource and then leave as part of their continued movement

  158. Hello Jamey: I did not find the comment section on the Rise of Fenris expansion, I want to ask if the semi-official rules that are at the end of the expansion rules book about playing with multiple automas co-op, apply to play the campaign .


  159. Hi, I just bought scythe and upon starting my first match, I’ve realized I have 2 white Armories and no White Mines. Is there a support desk I can talk to or a place where i can buy just a white Mine? Or am I stuck and have to make my own.

  160. Hello Mr Stegmaier,

    Will we see Gambit and Fenris coming to Tabletop simulator? I can see Gambit for Tabeltopia but I dont have that version and there is an mod for Tabletop Simulator but it not official I think.

  161. In the Rise of Fenris expansion, during the point of the game where you can switch to the Fenris faction, do you have to keep your same base when there are other open bases if your original faction was the Norse? It seems unbalanced that the Norse base does not have the means to produce additional workers without the ability to swim across the river, yet every other base has a village nearby.

      1. Right, but for balance purposes, isn’t it a disadvantage to play as Fenris from the Nordic Kingdom base considering they do not have access to a village without being able to cross rivers, whereas all other faction bases have a village within “walking” distance?

        In order for Fenris starting from the Nordic base to access a village, the Fenris faction would need to build a mech, but doing so with only two villagers to produce resources.

  162. Dear Mr Stegmaier

    On battle.
    I struggle to understand why there is no incentive to target stronger opponents on the board. We play mostly with 5+ . Here is why I think this part of game is broken, there are zero incentive to try to beat a stronger opponent, if one is weak, no power, no cards why would you not attack this fraction as it only a risk to fight someone stronger? I know that every day war, dont pick on opponent stronger than you as you might get hurt, but it is a game and it should be fun. And to put insult to injury, the attacker always win a tie so you know in advance how to win as you can see zero cards and zero power.
    I play Nordic in Fenris, but if I got left Rusviet come with a worker on mech, if I right Chimean come via field/empty base and steal my one card, if I got via tunnel then Saxony come and if I got water Polania/Togawa. I can hug my island and grow stronger but so will my opponents.
    I think battle is cool, but this broken for some fractions.
    Kind Regards

      1. I seen that reply a few times from you and I agree about the engine-building, if it was not for the fact that two stars are to be earned by any fraction who can pick upon one weaken fraction.
        I am must be a masochist as I chose Nordic to to prove it wrong, but time and time again it just come for Nordic as they are easy picking if you match unit for unit. From ROF mods does help this challange I must admit.

  163. Are the encounter cards that are on pre-order from Stonemaier Games numbers 28-41 and are they the same as the promo encounter cards available at Meeple Source?

  164. First of all.
    Thank you for a wonderful and beautiful game.

    Scythe is by far one of the best games I played. ( Top 3 for sure. )

    There is a lot of variants to the game with all the expansions.
    But the core board is always the same.

    My question is, will there be a new different board in the future?

    ( Sorry if the question already been answered. )

  165. Jamey,
    I wanted to say thank you. I don’t think I’m alone in the hobby when I say that social interaction outside of gaming is difficult for me. I like my time at the game board so much because I feel that people can sometimes see the real me there, in a way they can’t in my day to day life. One of the hallmarks of your company, and of you personally, is your level of interaction with your public that makes people feel seen.
    A while back, I put in that I thought faction t-shirts for Scythe would be a cool thing to make. I just got an email from MeepleSource today touting their Scythe faction shirts, and they look awesome. I wanted to take this opportunity to tell you thank you for doing that, and making me feel seen and heard.
    It’s very easy for people outside the hobby to dismiss all this as so much cardboard and nonsense. With your company, you’ve built worlds. I and others have come to live in those worlds. And together we’ve built a community. That’s not nothing.
    Thank you.

    1. Thanks Clinton! I strive to do as you described, to let you know that I see you, and I appreciate you.

      I’m excited about the Meeplesource shirts too. I ordered 3 of them for myself. :)

      I look forward to building more worlds with you and others!

  166. Hi Jamey, this is my question:
    I started Rise of Phoenix with my friends; one of them in the 2b Episode (peace) used Rusviet with Industial palyer mat. It was a total win for him.
    Now should we play the episode 2b again, or continue with the episode 3?
    Thanks : )

      1. Thanks : )
        I was thinking about add some stars or gold to the other players (the Rusviet win with 6 stars a 75 gold, the others have only two stars or less and max 35-40 gold)
        What do you think?

    1. To my knowledge, Jakub doesn’t have any novels in the works, but he did coordinate the creation of an anthology of short stories set in his 1920s universe. I think it’s only available in Polish, though.

  167. Thank you so much for this great game. Just wanted to ask if there is any plans for a miniature game set in the same world, something similar to Iron Harvest, but with miniatures. That could really be something I think.

  168. good afternoon Jamey,

    Are the mini’s already primered and ready for painting? Just getting started and would like to paint the mini’s… they are so nice and would look incredible with a bit of paint.

    Thank you sir,


    1. Mike: I’m not a painter myself, so I’m not sure, but there are tons of people in the Scythe Facebook group who have painted the miniatures. I’m just not sure if they need to primer them or not.

  169. The digital version looks awesome. Unfortunately only available on Steam…

    Are there any plans brining it on GOG as well? If not, please get in touch with them! :)

  170. Just brought out my expansion for the first time and got two monuments for the Togawa faction (missing the armory). Love the game so far!

  171. So I just bought this game about a month ago and new years eve some friends and I decided to get a game together. After getting everything set up re realized we were missing combat cards. Since I purchased it through amazon do I have to return it there or is there any way I can just get the cards?

  172. Hi Jamey

    I have played my copy of Scythe probably less than twenty times and the printed part of the board is peeling off of the cardboard at the joints. I am in Canada and am looking for a replacement base game board or a neoprene playmat without having to replace the whole game. Do you know what my cheapest options are? Thank you in advance.


    1. Caitlin: Thanks for letting me know. Have you tried a touch of glue? That’s how the paper is originally applied to the board, so it might fix it quite well. The neoprene mat is available from Inked Gaming, and if the glue doesn’t work, you could fill out our replacement parts form to get another board from our helper in Canada.

  173. Hi Jamey,
    Will the Scythe modular board be an add on or will a revised edition come with it? My wife and I are really excited to buy the game and try it, but not sure if we should wait for the modular board.
    Thank you!

  174. Hi Jamey,
    My wife and I are excited to buy and play the game. Should we wait for the modular board to come out or is it an add on?

    1. Please delete previous comment, didn’t see question load
      Thank you for your response! We ordered and are excited to play :)

  175. I purchased scythe today, went home and opened it, excited to play, but just realized my game is missing the white wooden heart?! Am I able to get one mailed to me??

  176. I’m interested in a full set of metal mechs if you make new ones. Just wanted that recorded somewhere! Love the game. Thanks!

  177. Regarding the rules, if player A moves his mech along with his workers to attack player B, if player B successfully defends against player A and forces player A’s worker back to his home, does player B loses popularity for that?

  178. Will the digital edition ever get a 3DS release? according to my game design course its free unless you want physical cartridges made.

  179. Where, oh where is my modular game board? Cannot wait for it!!!! I think it will be amazing!! Scythe is now definitely our favorite game ever!

  180. Hey Jamey.
    I imagine you think that neoprene mats are better than cardboard, since you have released one.
    Will the Modular Board be re-released in neoprene?

    I’m already a bit annoyed that I have a Scythe neoprene map, that probably won’t be used when I get the Modular Board 😒

    1. Rene: The modular board is a completely separate combination of a new board and new tiles, both designed for each other. We’re only making one version of it, but it doesn’t replace anything–you can still play with the neoprene board whenever you’d like. :)

  181. Jamey: I just wanted to praise something about the game that maybe gets less attention. The rules are just fantastically well written. I have been a board gamer for 50+ years and my pet peeve is badly written rules: incomplete, ambiguous, arcane. The Scythe rules are a model of all that rules should be: clear, comprehensive, and easy to follow. I know this is weird, but I can read them over again just for their ‘literary’ quality, not because, as with some games, you need a dozen reads to figure out what the rule is. Congratulations.

    1. Thank you so much, James! While our rulebooks haven’t always been perfect (we often make small tweaks over time), we put a lot of effort into designing them so you can (a) learn the game from them and (b) easily reference them for questions in the future.

      1. Jamey, I didn’t intend to respond, but I just read your blog on constructive criticism and not getting follow-up feedback, so I thought I’d do both. In that category, I’ll point out that the one place in all Scythe rules where I encountered a case of unresolved lack of clarity is in the Desolation module. Unlike the rules for Tesla, there’s no explanation of what happens when the Desolation array moves into a corner at the board edge. Is it intended that they just stall there unless a movement in a different direction comes up? That seems like a cheat. Since there’s no mention of it, I had to wing it. I encourage you to continue to put so much effort into perfecting the rules, if only to avoid such little disappointments in an otherwise excellent result.

        1. Thanks James! We encountered that in playtesting, so I thought I addressed it in the rules…let’s see. So, you’re right that the Movement section doesn’t cover this situation. But units can only move onto territories, and there aren’t territories off the side of the board. So if a Desolation movement wants to move up but there is no territory above it, it just wouldn’t move (potentially giving players a brief reprieve).

          1. Thanks for clarifying. That’s how I understood. It is a nice break, especially in the one player version!

  182. Seems like four unpowered mechs would be defenseless. What good is a machine that is not being powered? A tank, plane or boat that is not powered would be just as useless.

    You can always house rules something you prefer and find more fun, but I think a lot of people would strongly disagree Scythe is completely broken because an unpowered mech can’t fight.

    1. I have found the game to be Balanced and Fun!! Still one of my favorites. I still am waiting patiently for my Metal Mechs.

  183. Hi, my name is David. I notice you have a form for missing or damaged parts in shipment. My original board has a lot of time on it. Its getting worn on the edges,w just how to get a replacement?

    1. David: Sure, if you’d like a replacement for your board, please fill out the replacement parts form. Optionally, if you’re so inclined, you can pay for postage (my helpers will tell you how), as the postage fee for shipping a board is quite expensive.

  184. Hey Jamie, this game is a masterpiece!!
    I have almost completed all extensions and upgrades. I am introducing Scythe to all my friends.

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