Kickstarter Lessons

This is a compilation of all of Jamey’s posts on creating and running a successful Kickstarter campaign. These are roughly in the chronological order that you’ll need to reference them, starting 6-12 months before you plan on launching your project. If you’re just now discovering this resource, remember: you don’t need to launch today.

If you’re running a tabletop game project, in addition to reading these posts, you can enter your estimated launch and end dates on this Google spreadsheet to ensure that other similar games don’t launch on the same day.

Build Your Brand

Create Your Project

Run Your Campaign

Level Up Your Campaign

Grow After the Project

Shipping and Fulfillment

Develop Board Game Projects