The Between Two Castles of Mad King Ludwig rulebooks (including a number of different languages) are available for download here.
You can also watch a full rules video by Watch It Played.
If you have rule questions, please post them in the comments on this page, create a thread on BoardGameGeek, or ask them in the Between Two Castles Facebook group.
What are the card sizes and quantities?
20 cards at the 44x67mm size and 7 player aid cards at the 70x110mm size.
Does the insert fit sleeved cards? Does it have room for expansions?
Yes, the insert fits sleeved cards (that’s a standard feature for all Game Trayz inserts). And yes, we’ve included space for expansion content (an additional tray).
Is it language independent?
It’s about 90% language independent. The only in-game text that may need to be read is on the bonus cards. If you have 1 English speaker at the table, you’ll be fine.
Are Stonemaier Games and Bezier Games both the publishers for this game?
Stonemaier Games is the publisher. We licensed the Ludwig brand from Bezier Games, which was involved during the development of the game.
Is this game different than Between Two Cities?
Oh yes, quite a bit. While the partnership mechanism is the same, Castles has a lot more variation between tiles, and you’re not limited to a 4×4 grid. There are a variety of bonuses in Castles for placing the 3rd and 5th tile of the same type, a mechanism not found in Cities. Among them are special bonus tiles you can gain access to.
Are the icons too small?
I’ve played the final version of the game 6+ times with my group, and no one has every mentioned that the icons are too small. When you’re drafting tiles, they’re right in front of your face, so the icons are plenty big then. And the castles you need to look at are right next to you, so there isn’t a problem there either.
However, we have heard several reviewers say that they think the icons are too small. They seem to be trying to look across the table to see specific icons in other castles, which really isn’t ever necessary in the game. We would have needed to make the tiles and icons HUGE to make that possible (the icon size is constrained by the tile size, which is constrained by table size).
Why isn’t there an Automa (solo version) included with this game? Will it ever exist?
- We had too many projects going on, so we simply didn’t have the time.
- We thought that porting the Automa system from B2Cities to B2Castles would result in an Automa that was unwieldly.
Since then we’ve found a simpler way to make an Automa for the game and so one might be included if we publish an expansion.
Will the game be at Essen?
Bezier Games has a booth at Essen, so they will feature English copies there.
Will the game be released in other languages?
Yes! Our partners will announce their versions when they’re ready.