Before I delve into the Scythe postmortem and stats next week, it’s time to discuss what I learned from shipping Between Two Cities and the new treasure chests (they shipped at the same time). This is the first Kickstarter fulfillment process I’ve implemented that didn’t use Amazon multi-channel fulfillment at all, so it was a […]
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On this blog I almost always talk about rewards-based crowdfunding (i.e., you pledge $40 and you get a board game in return). But there are other types of crowdfunding too, like equity-based crowdfunding and nonprofit or charitable crowdfunding. While my previous job before Stonemaier was at a nonprofit, I know very little about nonprofit crowdfunding. […]
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The Scythe Kickstarter campaign ended yesterday, and I’ve been fielding lots of incoming messages from backers and non-backers. Based on previous experience and observations on other campaigns, I’ve noticed a pattern in these messages, as almost all of them are derivations of the same 4 questions. Today I thought I’d share those questions so you […]
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For any crowdfunding project in any category, there is at least one key place on the internet where people could (and should) be talking about your project. I’m not talking about Kickstarter, Facebook, Twitter, or reddit–though all of those places are important. I’m talking about the place where people go to specifically talk about stuff […]
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This week I’ve discussed two of the most commonly asked questions during the Scythe Kickstarter and how they relate to other creators. Today is the third (and likely final) part of that series. Here’s the question that I’ve seen dozens and dozens of times in my inbox in various forms: “Will Scythe come with rules […]
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While I’m on the subject of frequently asked questions and answers that have a bearing on the greater Kickstarter ecosystem, I thought I’d share the second-most asked question during the Scythe Kickstarter campaign (here’s the first): The question: “Can I pledge $1 now and upgrade my rewards on the pledge manager at the Kickstarter prices?” […]
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I’ve said and typed those five words more than any other over the last month: “No, it’s just a prototype.” I’m referring, of course, to the Scythe prototype, particularly the one that was on display at Essen Spiel a few weeks ago. Here’s a photo of it: Here’s a small sampling of questions I received on […]
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A few weeks ago, there was an interesting conversation on BoardGameGeek about exchange rates. It was posted by a future Scythe backer in Canada who bemoaned that the Canadian dollar is really weak right now, meaning that when their pledge is charged, the conversion from Canadian dollars to US dollars is going to make a […]
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This is an odd post to write. It’s odd to label my own project, Scythe, a “mega project,” especially while the project is live (heck, it’s only day 6!) It’s odd because it feels self-congratulatory even though it really, truly is not. It’s odd because in the past I’ve written about mega projects from the […]
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A recently-ended campaign that I really admire–especially for the video, which is superb–was The Cloud Dungeon. I invited the creator, Andrew Miller, to write a postmortem to share with you what he learned from his first Kickstarter project, and he was very kind to take me up on this offer (which is incredibly helpful, as Scythe […]
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