Blog – Page 73 – Stonemaier Games

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Kickstarter Improvements: FAQ and Shopify Integration

Kickstarter recently revealed two notable improvements to their platform, one small and one big. I’ll discuss them in detail below. FAQ If you’ve ever run or participated in a Kickstarter campaign, you know that the same questions tend to get asked over and over in the comments, even after they’ve been answered many times. Part […]

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5 Unique Tactics Used by Recent Crowdfunding Projects

In this series, I highlight some of the interesting choices made by recent crowdfunders regarding their project’s reward levels, stretch goals, and overall campaign design (the projects themselves, not the content or product). This isn’t an endorsement or promotion. Tasty Minstrel Games Equity Crowdfunding: TMG recently became the first board game company (as far as I know) to […]

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One Box to Rule Them All

Never did I think box sizes would be the focus of my career. But this is the life of a game publisher! Here are some of the questions I’m asked most frequently, along with the factors I consider when deciding box size and a proposed solution for a frequent request about Scythe. Will the Expansion […]

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Kickstarter Lesson #220: Tastemakers

Up until recently, I didn’t believe in magic bullets and shortcuts for Kickstarter success. The vast majority of successful projects are successful because the creator put in a lot of hard work and made a lot of smart decisions. But a few weeks ago, I read a comment on a Facebook group about Kickstarter that […]

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The Current State of Early Birds and KS Exclusives (2017)

The age-old question lives on: Will your crowdfunding campaign–and your business–be more successful if you offer early bird rewards and backer-only exclusives? In the past I’ve talked about these topics both from an idealogical perspective: Is it right to treat some backers better than others? Is it right to exclude people instead of seeking ways […]

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